Divinity: Original Sin 2

Divinity: Original Sin 2

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morr1k May 28, 2020 @ 6:40am
Is DOS 2 a "true" RPG?
FIrst of all, I'm not trying to ♥♥♥♥ on the game, I've been playing it for almost a month and it feels like one of the best and most interesting games I've EVER played in my whole life. It's absolutely amazing and it's very hard to come back to other titles after you've experienced the quality of Divinity) BUT...

I heard many people say that DOS 1 was not and RPG, but just a TBS (turn-based strategy) with a lot of exploring and quests. As an RPG is wasn't very good since almost all of the quest ended up in fighting and there was no real role-playing.

So what do you guys think about DOS 2? Is it a real RPG or just a really big TBS with a lot of RPG mechanics?

I mean, if you think about it, is there really a role-playing in DOS 2? Sure, you can kill everyone, you can rob everyone, you can talk to everyone (and persuade them very often), but all in all most of the quest do result in killing and fighting. I mean it's not even close to the levels of, say, Fallout 2 or something like that.

And also it seems like you make the most significant choices only at the end of the game.

On the other hand, you can create really different characters, mix up all sorts of skills/abilities and still be able to finish the game. Plus, pretty much every quest allows you to somehow exploit the mechanics to achieve unexpected results)

So I'm kinda curious about this thing. What are your opinions on this matter? Can DOS 2 be considered a "true classic RPG" or not?
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Showing 1-15 of 26 comments
Senki May 28, 2020 @ 7:05am 
By that logic 99% of the games with the RPG tag aren't rpgs so it doesn't make sense.RPG video games aren't like real life role playing games so there's no reason to call games that don't let you choose every single thing a fake rpg.
Bullett00th May 28, 2020 @ 7:37am 
Divinity Original Sin 1&2 are both heavily combat-oriented.

They're not exactly turn-based strategies, but turn-based tactics, and some of the best in that kind.
Both of these games are RPGs to the bone.

I wholeheartedly disagree with the notion that all RPGs should have the option to beat them without combat.
That said there are plenty of situations when you can either choose whom to fight or avoid the conflict completely, obtaining a comparable amount of XP.

The dialogue system is VERY rich, with some choices being just there for the character and the humor, and others influencing the outcome in vastly different ways.

So you roleplay your character through actions and dialogues, as well as building your own 'class', which is half the fun. Combat here is just too good to avoid it anyway.
Mormacil May 28, 2020 @ 7:37am 
Yes.

Oh you want more? Yes it certainly is. While it's not a sandbox RPG where you can totally do your own thing you can play the game depending on what role you've picked for yourself. You can be heroic or cruel. You can help some and betray others. Which ones depend a lot on the role you play. The game is incredibly flexible in it's quests about the deaths of NPCs, that in itself seems like a characteristic of a true RPG. But honestly strict genre definitions are silly and kinda useless.
Kozzy May 28, 2020 @ 10:32am 
The Divinity OS games are rpgs, yes. Infact, I would argue they are more "rpg" than 95% of other games people consider rpgs. Out of modern rpgs, DOS2 is just as much of an rpg, if not more than other modern rpgs.

It is not an action game like many so called rpgs are these days. DOS2 also reminds me more of table top and D+D games than most other rpgs.
Last edited by Kozzy; May 28, 2020 @ 10:34am
Godwoken Dovahkiin May 28, 2020 @ 12:31pm 
It's more like an adventure turn based game with some RPG elements IMO.
Bullett00th May 28, 2020 @ 3:47pm 
Originally posted by Godwoken Dovahkiin:
It's more like an adventure turn based game with some RPG elements IMO.
some? really?)))
Originally posted by Bullett00th:
Originally posted by Godwoken Dovahkiin:
It's more like an adventure turn based game with some RPG elements IMO.
some? really?)))
Play Tyranny.
Senki May 28, 2020 @ 4:26pm 
Originally posted by Godwoken Dovahkiin:
Originally posted by Bullett00th:
some? really?)))
Play Tyranny.

One game doing some things better than divinity doesn't mean divinity doesn't have those elements.If you're talking about choices,divinity has them, just because Tyranny does it better it doesn't mean divinity doesnt have that element.
Originally posted by Senki:
Originally posted by Godwoken Dovahkiin:
Play Tyranny.

One game doing some things better than divinity doesn't mean divinity doesn't have those elements.If you're talking about choices,divinity has them, just because Tyranny does it better it doesn't mean divinity doesnt have that element.

Originally posted by Godwoken Dovahkiin:
It's more like an adventure turn based game with some RPG elements IMO.

Last edited by Godwoken Dovahkiin; May 28, 2020 @ 5:02pm
Senki May 28, 2020 @ 5:32pm 
Originally posted by Godwoken Dovahkiin:
Originally posted by Senki:

One game doing some things better than divinity doesn't mean divinity doesn't have those elements.If you're talking about choices,divinity has them, just because Tyranny does it better it doesn't mean divinity doesnt have that element.

Originally posted by Godwoken Dovahkiin:
It's more like an adventure turn based game with some RPG elements IMO.

Yeah and when you replied to the other person with ''Play Tyranny" you made it seem like tyranny has more rpg elements than divinity when it doesn't, it only does some things better.
Originally posted by Senki:
Originally posted by Godwoken Dovahkiin:

Yeah and when you replied to the other person with ''Play Tyranny" you made it seem like tyranny has more rpg elements than divinity when it doesn't, it only does some things better.
But it does lol. Compare Diablo 2 with DOS2, obviously DOS2 has more RPG elements than D2. Same thing goes for Tyranny vs DOS2. Not saying DOS2 isn't an RPG, just saying it's lacking on the RPG part, therefore it has some RPG elements, they're just not completely fleshed out like the rest.
Senki May 28, 2020 @ 6:30pm 
Originally posted by Godwoken Dovahkiin:
Originally posted by Senki:

Yeah and when you replied to the other person with ''Play Tyranny" you made it seem like tyranny has more rpg elements than divinity when it doesn't, it only does some things better.
But it does lol. Compare Diablo 2 with DOS2, obviously DOS2 has more RPG elements than D2. Same thing goes for Tyranny vs DOS2. Not saying DOS2 isn't an RPG, just saying it's lacking on the RPG part, therefore it has some RPG elements, they're just not completely fleshed out like the rest.

Comparing diablo with divinity is not even close to comparing tyranny with divinity but whatever I'm not gonna argue about this stuff.
Originally posted by Senki:
Originally posted by Godwoken Dovahkiin:
But it does lol. Compare Diablo 2 with DOS2, obviously DOS2 has more RPG elements than D2. Same thing goes for Tyranny vs DOS2. Not saying DOS2 isn't an RPG, just saying it's lacking on the RPG part, therefore it has some RPG elements, they're just not completely fleshed out like the rest.

Comparing diablo with divinity is not even close to comparing tyranny with divinity but whatever I'm not gonna argue about this stuff.
Then what is an RPG really? Seems people have different answers. And plenty of games that aren't really RPG's get tagged as RPG's. I mean look at Zelda, apparently it's an RPG.
Evarr May 28, 2020 @ 7:10pm 
you can't make true rpg on pc anyway. dos is just closest one to real one
Bullett00th May 28, 2020 @ 7:17pm 
Originally posted by Godwoken Dovahkiin:
just saying it's lacking on the RPG part
what exactly is it lacking?
player choice?
consequence of said choice?
ROLEPLAYING characters with dialogue options and NPC attitude relevant or exclusive to their race, stats, affiliation etc?
A D&D-inspired character build and combat system?
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Date Posted: May 28, 2020 @ 6:40am
Posts: 26