Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Really? Thats sad. Fix the bug or get rid of the skill!
Increases Armour from "skills" and "potions" by 5% per Level.
So the game already gives you an answer to your question. Passive abilitys dont count as skill or potion.
Maybe the regen that Perseverance provides (when working) is considered by the game engine as a tick from a skill. That's why I'm asking if anyone had tried it before.
What? pretty certain It says explicitly.
Warfare: Physical attacks deal +5% more damage.
(Warfare is a known Op thing)
Of course it scales of warfare, because it does physical damage and warfare increases ALL physical damage.