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Bone widow is probably the next best. Not as strong as the incarnate, but pretty decent for the 2 AP and 2 skill point investment.
I've used Artillery plant on occasion. It can do pretty good poison damage and hits pretty hard, though it's big and slow and doesn't move very well. 2 source points for it is really pricey though, so once you get anything better to do with your source points you'll probably never use it again.
Fire slug is weak but you get them early enough that you might not have anything better to do with your points. Obsolete by middle of Act II.
The special summon you get from Red Prince's story is... okay... but it comes so late you'll probably never use it except for the novelty.
I've never used any of the others. (Well, bloated corpse monster is okay in Act I).
Incarnate is by far the best. However the other summons can help fill the gap when your incarnate is on cool down.
I used bloated corpse as my second summon during act 1. I wish that black cat summon somewhat decent since I like its skill.
Featherfall's case... Eh. On his own he MIGHT cause bleeding, I think he can cause blind, and perhaps that wing attack of his can remove surfaces... Other than that, it's a matter of do you really want 2 AP to summon him to the field, especially due to being squishy as he'd likely be.
Overall the best summon I can think of for non summoners is Bone Widow based on slight strength alone or bloated corpse. Still, not much though but fits in with the physical damage.
Once you get Warp infusion - damage and armour go crazy.
At lvl 16 my 19 incarnate does 800 damage with corrosive blade, and has phys/ magic armour 1500 - he never dies in any fight.
It's a pity that other's don't compete; I think it would be fun to use a condor, and have a set of abilities that makes it competitive with the incarnate.
For non summoners bone widow is the better summon as it does quite good damage and can be used to block doorways, take agro etc.
In my current game, as well as the pure summoner, I'm trying to build a 1H shield/ poly with a bone widow, and want to give him some summon stats so the widow has more HP and has more damage; only really doable once divine items come in at 16.
The one large bonus the bird has going is that he does "Piercing damage" on his basic attacks. So he can ignore armour and happily peck people to death.
The sad part is that he just doesn't scale that well like all summons bar the incarnate due to his buffs. Yes supercharge can be used but, still they feel like they need to scale a bit better.