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As for crafting ingredients, you're best looking up recipes on the wiki and seeing if you want to make something with ingredient X. If not, sell it.
Potions and mushrooms are generally useful. Resistance potions might not come into play for you much, they are most useful on tactician, but can be real game-changers in certain fights. Fight the scarecrows yet? That’s one of them.
Scrolls are useful depending on what you use them for. A fireball scroll is best used by a Pyro mage for their boost to fire damage. However buffs or some other skills like rain can be useful depending on your team though.
The rest of your inventory is likely crafting materials. Essences are pretty useful, as well as dusts for upgrading runes. Runes as well obviously. Otherwise, those claws, feathers and other random items generally are used for making scrolls. If you’re running mages, these can be incredibly useful. Remember, scrolls have no cooldown so you can use them when other damage abilities are not available. Or to spam. Superconductor spam late game with the 20+ scrolls you can get that late is pretty broken. Trivializes fights, but is entertaining.
I have found a pyro witch that one-shot my entire party, and a pretty tough lamenting abomination. The bridge trolls... one of them looks do-able (the lower level one). There are lots of places I have explored to the maximum extent I can with a low-level party without getting into fights with much higher level enemies--the sawmill, the blackpits, Bloodmoon Island and Paradise Downs-- all of them pretty much no-go areas as far as I can tell. I think 95% of the open quests I have in my quest log are on hold until I level up more. That pyro witch! No enemy has one-shot my entire party before, and before I could do a thing (she got the first move)! My Beast had really high vitality and my Lohse had a good mix of armors. But both died instantly with the other two.
The pyro witch can be considered as a special case of being exceedingly difficult for its level, though she is hardly tied to anything, so at worst you can easily ignore her or come back at a higher level (where she'll still pack a punch). The trolls (should you choose to fight either one, or both) are much more doable despite their level and stats, since they don't instagib your party as much as the witch, and can be stunlocked with relative ease as they're alone. You might also get very good loot, defeating a lvl18 foe.
https://steamcommunity.com/sharedfiles/filedetails/?id=1137514488