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" Also if it can change to magic dmg will the dmg scale of int instead of strength?"
As far as i now that is not possible without mods.
Which one?
If you are confused on some abilities, if you have access to a respec mirror, you can put a temp point in warfare for example and the tool tip will update. Should update. You are playing with mods so.. anything can and will happen.
Main stat int, scales with warfare. Weapon skills like dual wield will increase that dmg as well.
https://steamcommunity.com/sharedfiles/filedetails/?id=1755726184
...aaaaaand we're back! So I wasn't completely off-base, thank you. I think as long as I don't have to sweat a Tactician run, I want to do future builds that interest me, non-optimized as they may be. Pumping everything into Warfare and a weapon skill just seems kind of dull when you have a game w/ lots of fun potential in fights. In fact, while my fights might take a little longer to resolve, they're just fun to watch them play out. I learn things even from my enemies.
It's a difficult build as standard attacks do so little damage due to the lack of strength. This means she has to rely on skills which can struggle on longer fights because of cool downs.
But the skills she uses can cause some serious damage.
Seems to be working ok and getting towards the end of act 2.
Warrior with high Necro is close to a tank because of how much healing it does. High damage 2H with high necro is uber powerful. I did this for my first lone wolf play through. Add some poly and you have an awesome phys character.
If you get elemental affinity:
They get access to 2 AP Infect (155% scaling), combine it with STR scaling Tentacle Lash (125%), Crippling Blow (115%).
Deathwish 1 AP
Living on the Edge 2 AP
Last Rites 2 AP, then regain that lost health attacking next turn, combine it with Living on the Edge all for 4 AP.
Blood Rain, Decay Touch, Blood Suck for 3 AP in total (I like this combo a lot early)
Also Elf + Necromancy too good
Enrage for big crits and more heals
Whirlwind with enrage crits
Battering Ram + Battle Stomp, I like how these also crit
You can do so many builds and ideas for builds in this game which is why it's so great IMO. It's not just your typical warrior or typical mage, you find something about a skill or spell or an interaction and you can make a whole build around it, like Sparkling Swings Warrior/Rogue/Battlemage or Reactive Shot Poison Ranger as an example.