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What they didn't do is allow people to chose which of the two clients to install, you're apparently stuck with both.
Which in reality for me means instant uninstallation, esp. since I've finished the original on hardcore anyhow.
That.... is a huge pain in the ass. I wonder what the thought process was here? I mean, I know storage is cheap, but I load most of my more modern games to my 512GB SSD and not my HDD and ~30GB of wasted space is kind of a big deal.
What does it matter in 2018 in an industrialized 1st world country how much space a game takes up? If you are seriously at the end of your 1TB IDE hard drive just delete some games you haven't played in 3 months or more.
It doesn't even effect in any way personally because I have unlimited bandwidth and a large swath of unused storage, but it bothers me to see such an inefficient implementation.
At a guess? Console compatability. MS / SONY don't care about their user's HD space, they require titles to be unified & run well on the hardware. Different software ID #s / different file structure =/= what consoles demand.
There are people who have capped bandwith and no ability to buy more. Shockingly, not uncommon even in an industrialized western nation like the united states.
I'm not one of those people, but I don't just look at them with complete inconsideration and go "LUL just get more bandwidth hehe stop downloading so much, just wait a month bro, you don't need video games to live" and similar arguments that completely miss that point, which I'm sure will get inevitably get posted in response to this.
Many people use SSDs now which are fast but have low capacity.
\steamapps\common\Divinity Original Sin 2\bin\ - Contains launcher exe, this is where steamappid points to. Support.exe. Folder is 143 Mb. Not actually needed if you don't plan to launch game through Steam since game is DRM free.
\steamapps\common\Divinity Original Sin 2\Classic\ - Contains bins for Classic DOS 2 classic. 44 Mb. Not needed if you don't play classic. The support.exe tool launches eocapp.exe in this folder.
\steamapps\common\Divinity Original Sin 2\Data\ - Contains assets for DOS 2 classic 31.9 Gb. Meat and potatoes of classic. Not needed to run DE.
\steamapps\common\Divinity Original Sin 2\DefEd - Contains assets + bins for DOS 2 DE. 21.8 Gb. Needed to run DOS 2 DE. Support.exe launches eocapp.exe inside the /DefEf/bin/ folder.
So, hilariously, the DE is actually smaller by about 10Gb than classic. Keep in mind if you delete the Classic and Data folders, the classic option on the launcher will throw an error. Definitive edition won't be effected in any way by these files missing. The games are completely isolated and no asset reuse is happening.
Edit: Remember that Campaigns, extra data, downloads, mods, etc adds up to your installation.