Divinity: Original Sin 2

Divinity: Original Sin 2

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Daryl Sep 18, 2018 @ 6:18pm
How to lose your Source Collar again?
I forgot.
how to lose your force collar again?
wasnt there a woman who can dismantle it once you won the arena?
i managed to escape fort Joy and got my Black Cat Familiar.

now Im running back in Fort Joy for my collar removal.
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Showing 1-14 of 14 comments
DJTron Sep 18, 2018 @ 6:21pm 
It's not worth it to go back if you've escaped already. You only get your main character's collar removed. All you need to do is rescue gareth and go to the refugee camp and you get them all removed.
Last edited by DJTron; Sep 18, 2018 @ 6:21pm
Originally posted by Deekester:
It's not worth it to go back if you've escaped already. You only get your main character's collar removed. All you need to do is rescue gareth and go to the refugee camp and you get them all removed.

Will this bug out, if your main character wasn't the one to get their collar removed ?

For some reason my main character (custom build) didn't get the award to have their collar removed, it went to Sebille. I didn't pick her, for some reason she was the only one Nora (blacksmith lady) would talk to about it.
👌m8 Sep 19, 2018 @ 6:38am 
If you have Beast with you, he could talk to the male Dwarf in the Seekers camp and have your collars removed.
I don't have beast with me. I'd be willing to pick him up, but the last time I tried that the person I wanted never went back to where I could find her. Had to reload.
Firecam Sep 19, 2018 @ 6:50am 
Cut your head.
gimmethegepgun Sep 19, 2018 @ 6:58am 
Originally posted by HighPlains Drifter:
I don't have beast with me. I'd be willing to pick him up, but the last time I tried that the person I wanted never went back to where I could find her. Had to reload.
If all else fails you can just wait until the end of Act 1 and Malady will remove them for you.
Originally posted by gimmethegepgun:
Originally posted by HighPlains Drifter:
I don't have beast with me. I'd be willing to pick him up, but the last time I tried that the person I wanted never went back to where I could find her. Had to reload.
If all else fails you can just wait until the end of Act 1 and Malady will remove them for you.


Ok, so no matter what, at some point they will all come off. I was getting alittle worried.
Kempol Sep 19, 2018 @ 10:03am 
you dont need Beast, just rescue gareth and the dwarf will remove it for you
Last edited by Kempol; Sep 19, 2018 @ 10:05am
zero Sep 19, 2018 @ 10:05am 
Originally posted by Firecam:
Cut your head.
Just do it. : ^ )
C'mon : ^ )
Daryl Sep 19, 2018 @ 11:27pm 
Originally posted by Jonxx:
Actually if you have Beast in your party you can get collars off without rescuing him. Just let him talk to his acquaintance in Seekers camp.

i went back in.
cos i have some unfinished business.

a) some quests.
b) killing every magister in that godforsaken place
c) Contemplate whether to kill Griff or not
Dayve Sep 20, 2018 @ 1:43am 
Originally posted by Daryl:
Originally posted by Jonxx:
Actually if you have Beast in your party you can get collars off without rescuing him. Just let him talk to his acquaintance in Seekers camp.

i went back in.
cos i have some unfinished business.

a) some quests.
b) killing every magister in that godforsaken place
c) Contemplate whether to kill Griff or not

Kill Griff. He's as bad as the magisters. He's extorting what little property and money people have, killing people who don't want to give up their last bit of bread, locking people in cages to starve to death because they tried to steal some food after he hoarded it all (presumably to sell at extortionate prices) and he's a druggie and a drug dealer.

His crew all seem to be scumbags too. Those two guys threatening the elf as you enter the fort will kill her if you ignore the conversation and don't get involved. Those guys playing cards up top are using violence to extort money and property from new arrivals to Fort Joy (people who have just been ripped away from their families and imprisoned with no idea what will happen to them). Anybody who refuses to pay gets killed (we know this because they try to kill the player if we refuse).

Griff and his gang are all-round terrible people with no redeeming qualities. You can say they're just doing what they do to survive, but they're not distributing food to make sure everybody gets some - they're using violence to take it and hoarding it to make money (probably to buy drugs which get smuggled into the camp and then sold at extortionate prices). The only one of his crew with a conscience is Butter, who joins the fight on the player's side if you flirt with her.

Also, Griff kills people who steal from him. He agrees with the punishment of death for stealing. Griff steals from people all over the camp, so even he would agree that killing him is right and just.

As for the magisters - I agree with killing them all. At least the ones in Fort Joy. Some of them have a conscience - Atusa, the guy being tortured by the houndmaster and the two Magisters with Han by the boat are all helping sourcerers to escape, and Migo's daughter has no idea what's going on and tells the player that she wants them to avenge her father so she's alright, but it's impossible to know which ones of the rest of them know about the horrors being committed in the dungeons underneath Fort Joy. If you speak to one of the two magisters guarding the front gate to Fort Joy (the ones right behind Dallis when she kills Atusa), if you have the outlaw tag, you can say "I wouldn't mind getting a pair of those claws for myself" (speaking about the Hammer's pets, the big clawed gheists).

The magister responds with a chuckle and says you might just get some of those claws sooner than you think. He/she knows what is being done to sourcerers in the dungeons. And how many magister guards have escorted sourcerers down to the dungeons to be ripped apart and fed to the hounds in their training to become source hounds? How many have delivered sourcerers to Kniles and seen the flayed and tortured sourcerers strapped down in his "playground"? Just kill them all, except for the ones you KNOW are not bad people.

As for the rest of the magisters on the mainland, a lot of them are most likely just normal people who want to stop the voidwoken and protect innocent people, who think that Fort Joy is simply a prison where sourcerers go until people figure out how to stop the voidwoken.

The White Magisters are a different story though. They're basically the SS division of the magister order. They go to town like Hans Landa to find hiding sourcerers, and if anybody is hiding one they murder the people in the town. These guys deserve no mercy.

And the Paladin division of the magister order seem to be pretty decent guys. They sent a paladin to Fort Joy to investigate rumours of torture and brutality and he even tells the player character (if you help him fight the magisters and he survived) that sourcerers shouldn't be treated like this.
Last edited by Dayve; Sep 20, 2018 @ 1:45am
Seedorf Sep 20, 2018 @ 2:34am 
*SPOILER*
If you have Lohse with you, console Leya with a song in the Seekers camp, and she removes it from you.
Daryl Sep 20, 2018 @ 5:36pm 
Originally posted by Dayve:
Originally posted by Daryl:

i went back in.
cos i have some unfinished business.

a) some quests.
b) killing every magister in that godforsaken place
c) Contemplate whether to kill Griff or not

Kill Griff. He's as bad as the magisters. He's extorting what little property and money people have, killing people who don't want to give up their last bit of bread, locking people in cages to starve to death because they tried to steal some food after he hoarded it all (presumably to sell at extortionate prices) and he's a druggie and a drug dealer.

His crew all seem to be scumbags too. Those two guys threatening the elf as you enter the fort will kill her if you ignore the conversation and don't get involved. Those guys playing cards up top are using violence to extort money and property from new arrivals to Fort Joy (people who have just been ripped away from their families and imprisoned with no idea what will happen to them). Anybody who refuses to pay gets killed (we know this because they try to kill the player if we refuse).

Griff and his gang are all-round terrible people with no redeeming qualities. You can say they're just doing what they do to survive, but they're not distributing food to make sure everybody gets some - they're using violence to take it and hoarding it to make money (probably to buy drugs which get smuggled into the camp and then sold at extortionate prices). The only one of his crew with a conscience is Butter, who joins the fight on the player's side if you flirt with her.

Also, Griff kills people who steal from him. He agrees with the punishment of death for stealing. Griff steals from people all over the camp, so even he would agree that killing him is right and just.

As for the magisters - I agree with killing them all. At least the ones in Fort Joy. Some of them have a conscience - Atusa, the guy being tortured by the houndmaster and the two Magisters with Han by the boat are all helping sourcerers to escape, and Migo's daughter has no idea what's going on and tells the player that she wants them to avenge her father so she's alright, but it's impossible to know which ones of the rest of them know about the horrors being committed in the dungeons underneath Fort Joy. If you speak to one of the two magisters guarding the front gate to Fort Joy (the ones right behind Dallis when she kills Atusa), if you have the outlaw tag, you can say "I wouldn't mind getting a pair of those claws for myself" (speaking about the Hammer's pets, the big clawed gheists).

The magister responds with a chuckle and says you might just get some of those claws sooner than you think. He/she knows what is being done to sourcerers in the dungeons. And how many magister guards have escorted sourcerers down to the dungeons to be ripped apart and fed to the hounds in their training to become source hounds? How many have delivered sourcerers to Kniles and seen the flayed and tortured sourcerers strapped down in his "playground"? Just kill them all, except for the ones you KNOW are not bad people.

As for the rest of the magisters on the mainland, a lot of them are most likely just normal people who want to stop the voidwoken and protect innocent people, who think that Fort Joy is simply a prison where sourcerers go until people figure out how to stop the voidwoken.

The White Magisters are a different story though. They're basically the SS division of the magister order. They go to town like Hans Landa to find hiding sourcerers, and if anybody is hiding one they murder the people in the town. These guys deserve no mercy.

And the Paladin division of the magister order seem to be pretty decent guys. They sent a paladin to Fort Joy to investigate rumours of torture and brutality and he even tells the player character (if you help him fight the magisters and he survived) that sourcerers shouldn't be treated like this.


what about Butter?
you know.. the love story which was never be.. when you reached Arx and found out she intended to con you and rob you...
Dayve Sep 21, 2018 @ 1:44am 
Originally posted by Daryl:
Originally posted by Dayve:

Kill Griff. He's as bad as the magisters. He's extorting what little property and money people have, killing people who don't want to give up their last bit of bread, locking people in cages to starve to death because they tried to steal some food after he hoarded it all (presumably to sell at extortionate prices) and he's a druggie and a drug dealer.

His crew all seem to be scumbags too. Those two guys threatening the elf as you enter the fort will kill her if you ignore the conversation and don't get involved. Those guys playing cards up top are using violence to extort money and property from new arrivals to Fort Joy (people who have just been ripped away from their families and imprisoned with no idea what will happen to them). Anybody who refuses to pay gets killed (we know this because they try to kill the player if we refuse).

Griff and his gang are all-round terrible people with no redeeming qualities. You can say they're just doing what they do to survive, but they're not distributing food to make sure everybody gets some - they're using violence to take it and hoarding it to make money (probably to buy drugs which get smuggled into the camp and then sold at extortionate prices). The only one of his crew with a conscience is Butter, who joins the fight on the player's side if you flirt with her.

Also, Griff kills people who steal from him. He agrees with the punishment of death for stealing. Griff steals from people all over the camp, so even he would agree that killing him is right and just.

As for the magisters - I agree with killing them all. At least the ones in Fort Joy. Some of them have a conscience - Atusa, the guy being tortured by the houndmaster and the two Magisters with Han by the boat are all helping sourcerers to escape, and Migo's daughter has no idea what's going on and tells the player that she wants them to avenge her father so she's alright, but it's impossible to know which ones of the rest of them know about the horrors being committed in the dungeons underneath Fort Joy. If you speak to one of the two magisters guarding the front gate to Fort Joy (the ones right behind Dallis when she kills Atusa), if you have the outlaw tag, you can say "I wouldn't mind getting a pair of those claws for myself" (speaking about the Hammer's pets, the big clawed gheists).

The magister responds with a chuckle and says you might just get some of those claws sooner than you think. He/she knows what is being done to sourcerers in the dungeons. And how many magister guards have escorted sourcerers down to the dungeons to be ripped apart and fed to the hounds in their training to become source hounds? How many have delivered sourcerers to Kniles and seen the flayed and tortured sourcerers strapped down in his "playground"? Just kill them all, except for the ones you KNOW are not bad people.

As for the rest of the magisters on the mainland, a lot of them are most likely just normal people who want to stop the voidwoken and protect innocent people, who think that Fort Joy is simply a prison where sourcerers go until people figure out how to stop the voidwoken.

The White Magisters are a different story though. They're basically the SS division of the magister order. They go to town like Hans Landa to find hiding sourcerers, and if anybody is hiding one they murder the people in the town. These guys deserve no mercy.

And the Paladin division of the magister order seem to be pretty decent guys. They sent a paladin to Fort Joy to investigate rumours of torture and brutality and he even tells the player character (if you help him fight the magisters and he survived) that sourcerers shouldn't be treated like this.


what about Butter?
you know.. the love story which was never be.. when you reached Arx and found out she intended to con you and rob you...

Actually I found that out in Driftwood. There's a woman there begging for 250 gold. She says she works for Magister Reimond and he gave her 250g to buy supplies and she lost it. She says he'll think that she stole it and is terrified what he might do.

If you have the outlaw tag you find out she's friends with Butter. If you tell her Butter asked you to meet her in Arx she says "Haha, she's still pulling that old trick?" and explains that she just wanted to con you.

Anyway, Butter might be a conwoman, but she's not a thug like Griff and his gangsters, and she's not a torturer like the magisters in Fort Joy. In the world of Rivellon there are so many evil people that a conwoman is as close to being a good person as you can get.
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Date Posted: Sep 18, 2018 @ 6:18pm
Posts: 14