安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
Game wasnt bad but for my taste way to overhyped.
You'll get an A in school for doing a very good job, not for doing a perfect job. Same with game rating scores. To me, DOS2 is one of the very few games in the past few years that defenitely deserves a 10/10.
Heck, when I worked in a call center nothing less than a 9 was even acceptable. Anything below a 9 got people in trouble.
And lets not even talk about how the combat int his game is superior, the narative is much better, characters are better, you have much more fredom in how the story plays out, etc...
On the topic: as some people have already mentioned, what's the point of having a 10/10 rating if it's unattainable? It shouldn't mean perfect, because perfection is impossible to achieve.
The more succesfull a game is, the more whiner it gets that nag.
Armour sistem is good '-'.
Its literaly the same here.