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2.Dragon commander
3. DOS 1
4.Divine Divinity
5.Beyond Divinity
6. DOS 2
Eeeeeeh ... as much as I like Divinity 2 I have to disagree on this one.
Oblivion pushed the boundaries of third person open world rpgs. A vast wonderful world to discover and lots of interesting quests to experience. Back when Oblivion launched it was mind-blowing.
Divinity 2, by the way, was based on Bethesda's Gamebryo engine.
I know.
And I disagree. Oblivion was extremely boring, and I find simply no charm in the world. Maybe the game would be better after modding, but the base game vs. Dragon Knight Saga, I'm firmly in the DKS camp. Oblivion didn't push the boundaries; it was a step back from Morrowind, for the most part.
And honestly, I just can't get into the Elder Scrolls world. It just completely lacks charm. The fantasy in Divinity is honestly pretty generic too, but it's saved by the charm and humor that the games are filled with.
I know that Div 2 was based on Gamebryo, it's part of why I draw the comparison.
I'd say that Oblivion was the worst of the elder scrolls games, at least the "modern" ones (Morrowind on up).
I don't think Oblivion is even a high point of that particular series up until that point. Daggerfall was bigger and had already nailed effectively infinite procedurally generated quests, Morrowind had a lot more care put into unique locations and quests. It was only really mindblowing to people who hadn't played any games like it before.
http://tvtropes.org/pmwiki/pmwiki.php/Main/CriticalDissonance
https://stat.cornell.edu/academics/bachelor-arts-statistical-science
Also, Oblivion didn't dumb down nearly as much as Morrowind did coming from Daggerfall. Same goes for Skyrim.