Divinity: Original Sin 2

Divinity: Original Sin 2

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Nomad Oct 12, 2017 @ 1:54am
Sleeper OP/ Under rated TALENTS
Name ONE

IMHO, 5 Star Dinner is sleeper OP/ criminally underlooked. Beer bottles heal for 40%^ of your max health with this talent at the cost of 1 action point, are pleantiful, and cheap. Also, doubling stuff like the blood rose potion, and large armor and magic armor pots is really strong, espically in act 2. They arent hard to make either.
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Showing 1-15 of 21 comments
blankt Oct 12, 2017 @ 2:01am 
There are much more fun options than that talent. It's not underlooked, its boring.
Glass Cannon is that thing that seems like a good idea, but is actually the worst possible decision in your life.

The tradeoff is horrible. Yay, 2 AP for a life of absolute misery; everybody and everything knows you now have Glass Cannon, and will promptly ignore everything else to go extensive miles for the purpose of CC, which you now and forevermore will no longer have any form of defense from (discluding one or two immunities from gear, if gear)
Last edited by ⊶⦕ Gobbo ⦖⊷; Oct 12, 2017 @ 2:34am
Dr.Fumetastic Oct 12, 2017 @ 2:35am 
Originally posted by Useless Disaster:
Glass Cannon is that thing that seems like a good idea, but is actually the worst possible decision in your life.

The tradeoff is horrible. Yay, 2 AP for a life of absolute misery; everybody and everything knows you now have Glass Cannon, and will promptly ignore everything else to go extensive miles for the purpose of CC.
Your name raises your comment on a new level.
VitMercury Oct 12, 2017 @ 2:58am 
There's one reason to take GC: Arx.
There's +2max ap tea that stacks with self. GC gives you max ap, regardless of how much that is.

Ever seen 20ap? Its even worse with -2ap/action tea, as all actions take 1ap after it.
Last edited by VitMercury; Oct 12, 2017 @ 2:59am
Originally posted by Dr.Fumetastic:
Your name raises your comment on a new level.
Not sure if I should be offended or back-pat so... insert awkward stare?

Originally posted by VitMercury:
There's one reason to take GC: Arx.
There's +2max ap tea that stacks with self. GC gives you max ap, regardless of how much that is.

Ever seen 20ap? Its even worse with -2ap/action tea, as all actions take 1ap after it.
Yeeeeah I don't go out of my way to break a game that already overlevels me, but more power to ya mate. Maybe I'll be interested in that once difficulty mods are in full flight, but thanks eh.
Last edited by ⊶⦕ Gobbo ⦖⊷; Oct 12, 2017 @ 3:05am
Dr.Fumetastic Oct 12, 2017 @ 3:36am 
Originally posted by Useless Disaster:
Not sure if I should be offended or back-pat so... insert awkward stare?
Let's consider this to be a disastrous back-pat.
NotSure Oct 12, 2017 @ 4:49am 
Originally posted by UGL Dragon Knight:
Name ONE

IMHO, 5 Star Dinner is sleeper OP/ criminally underlooked. Beer bottles heal for 40%^ of your max health with this talent at the cost of 1 action point, are pleantiful, and cheap. Also, doubling stuff like the blood rose potion, and large armor and magic armor pots is really strong, espically in act 2. They arent hard to make either.

Morning person, it's great to revive someone and have them come back with full health, especially in combat so you don't have to waste a turn re healing them.
Last edited by NotSure; Oct 12, 2017 @ 4:55am
zenebatos1 Oct 12, 2017 @ 6:21am 
Living armour + high necromancy stat, nearly recharges your magic armor fulkl with one hit.
Atma Oct 12, 2017 @ 6:26am 
Originally posted by zenebatos1:
Living armour + high necromancy stat, nearly recharges your magic armor fulkl with one hit.

I didn't think this actually worked.. does it?
Snobby Hobo Oct 12, 2017 @ 6:29am 
Originally posted by Useless Disaster:
Glass Cannon is that thing that seems like a good idea, but is actually the worst possible decision in your life.

The tradeoff is horrible. Yay, 2 AP for a life of absolute misery; everybody and everything knows you now have Glass Cannon, and will promptly ignore everything else to go extensive miles for the purpose of CC, which you now and forevermore will no longer have any form of defense from (discluding one or two immunities from gear, if gear)

Especially charmed is infuriating. I could see it being useful in addition to Adrenaline, but adrenaline cuts 2 ap regardless of glass cannon.
Brakiros Oct 12, 2017 @ 7:45am 
Originally posted by NotSure:
Originally posted by UGL Dragon Knight:
Name ONE

IMHO, 5 Star Dinner is sleeper OP/ criminally underlooked. Beer bottles heal for 40%^ of your max health with this talent at the cost of 1 action point, are pleantiful, and cheap. Also, doubling stuff like the blood rose potion, and large armor and magic armor pots is really strong, espically in act 2. They arent hard to make either.

Morning person, it's great to revive someone and have them come back with full health, especially in combat so you don't have to waste a turn re healing them.

Morning Person is good, but if you sacrificed 2 CON on all your chars for spider's kiss you can get rez idols that rez you for max once per combat.
Freshmaker Oct 12, 2017 @ 7:48am 
Originally posted by VitMercury:
There's one reason to take GC: Arx.
There's +2max ap tea that stacks with self. GC gives you max ap, regardless of how much that is.

Ever seen 20ap? Its even worse with -2ap/action tea, as all actions take 1ap after it.
You could have 500 AP, it's useless if you get cc'ed every turn.
There are potions that give cc immunity though, those together might be unstopable
wendigo211 Oct 12, 2017 @ 8:17am 
Originally posted by Freshmaker:
Originally posted by VitMercury:
There's one reason to take GC: Arx.
There's +2max ap tea that stacks with self. GC gives you max ap, regardless of how much that is.

Ever seen 20ap? Its even worse with -2ap/action tea, as all actions take 1ap after it.
You could have 500 AP, it's useless if you get cc'ed every turn.
There are potions that give cc immunity though, those together might be unstopable

500AP would be awesome as long you go first... I had a GC "rogue" character in my 4 man Tac party. It worked well, but I was using Chamleon Skin and delayed actions to get multiple rounds where the enemy never had a chance to target my character. By chapter 7 I had gear that gave me immunity to every CC other than stun (the only stun immunity gear I found was the Voidwoken amulet in chapter 1).

Escapist is a talent you don't see people boasting about, but it is probably the most powerful talent in game (particularly if you're playing on Honour mode).
Last edited by wendigo211; Oct 12, 2017 @ 8:18am
Touch Me Oct 12, 2017 @ 8:24am 
Originally posted by wendigo211:
Originally posted by Freshmaker:
You could have 500 AP, it's useless if you get cc'ed every turn.
There are potions that give cc immunity though, those together might be unstopable

500AP would be awesome as long you go first... I had a GC "rogue" character in my 4 man Tac party. It worked well, but I was using Chamleon Skin and delayed actions to get multiple rounds where the enemy never had a chance to target my character. By chapter 7 I had gear that gave me immunity to every CC other than stun (the only stun immunity gear I found was the Voidwoken amulet in chapter 1).

Escapist is a talent you don't see people boasting about, but it is probably the most powerful talent in game (particularly if you're playing on Honour mode).

Actually the Armor of the Eternals gives you stun immunity. But i think you would already be using your chest slot for other immunties :D
Grungi Oct 12, 2017 @ 8:37am 
Originally posted by Atma:
Originally posted by zenebatos1:
Living armour + high necromancy stat, nearly recharges your magic armor fulkl with one hit.

I didn't think this actually worked.. does it?

Didn't in the past, does now. Can make for an extremely tanky character.

You'd have to invest a lot of levels into Necro to get the full effect (LA only regens 35% of necro's self-heal but it pairs very well with high damage characters.
Last edited by Grungi; Oct 12, 2017 @ 8:39am
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Date Posted: Oct 12, 2017 @ 1:54am
Posts: 21