Divinity: Original Sin 2

Divinity: Original Sin 2

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imminence Sep 9, 2017 @ 3:53pm
Opportunist on enemies...
With the exception of some casters every mob and his mother - even fire slugs and other abominations - seems to have the talent "opportunist".

Shouldn't it be restricted to warrior type humans/ elves / dwarves?

Reading cross the forums there seem to be plenty of undeserved advantages the enemies have. Together with some other ridiculous inbalanced things like never ending stunlocks etc. it's getting a bit much of annoyance in my eyes.

I really hope, that there will come a major balance-polish with the release.
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Showing 1-6 of 6 comments
edmek55555 Sep 9, 2017 @ 4:17pm 
Originally posted by imminence:
With the exception of some casters every mob and his mother - even fire slugs and other abominations - seems to have the talent "opportunist".

Shouldn't it be restricted to warrior type humans/ elves / dwarves?

Reading cross the forums there seem to be plenty of undeserved advantages the enemies have. Together with some other ridiculous inbalanced things like never ending stunlocks etc. it's getting a bit much of annoyance in my eyes.

I really hope, that there will come a major balance-polish with the release.
Larian has never been very good with balance. Enemies have more talents and usually more ap and generally have a good mix of skills for their class and their attributes are buffed
Iry Sep 9, 2017 @ 7:20pm 
You are the underdog, overcoming the odds to stand triumphant!
Page Down Sep 9, 2017 @ 7:37pm 
Originally posted by Iry:
You are the underdog, overcoming the odds to stand triumphant!
Agreed, there's a quicksave and quickload button for a reason. So basically your characters have the ability to undo time and try over.
Well opportunist, like most things in this game, is based off of D&D and in D&D all creatures have the ability to exercise attacks of opportunity. If anything i'm surprised there are enemies WITHOUT it.
imminence Sep 10, 2017 @ 1:26pm 
Originally posted by Mana_Grey:
Originally posted by Iry:
You are the underdog, overcoming the odds to stand triumphant!
Agreed, there's a quicksave and quickload button for a reason. So basically your characters have the ability to undo time and try over.

Oh my, if people would simply try to see the reason behind a question...

I didn't ask "how do I win against...." or the like. My question was about balance.



Originally posted by INTERPLANETARYNINJAASSASSIN:
Well opportunist, like most things in this game, is based off of D&D and in D&D all creatures have the ability to exercise attacks of opportunity. If anything i'm surprised there are enemies WITHOUT it.

Some mage types don't have it but you are right: These are the exception.
Btw, I never invested a point into loremaster, but either Loohse or the other guy have it at level 1.
That's enough to see the information, when you right click on an enemy.
Sombrero Sep 10, 2017 @ 1:29pm 
Because you play your melee characters without opportunist aside from rogues ?

Also if you feel you are stun-locked you are not using your cards right, get better armor, better placement, better initiative and CC your enemies before they do.

As a simple example I did the Orivand boss-fight with only one character losing 20% of its health and it was mostly because it was my healer (so lowest armor target). I nuked all targets one by one with good mobility and slowed enemies so they couldn't retaliate.

Some fights are unfair but they are meant to be, they litterally are ambushes and they should feel unfair. But really the balance even in the early access build is very solid at the moment. I just hope that they will give more Polymorph and Summoning spells to enemies on the release build.
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Showing 1-6 of 6 comments
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Date Posted: Sep 9, 2017 @ 3:53pm
Posts: 6