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this will trigger him, but not the golems or priests.
he's dead in 2 turns. just destroy the armor and get some knowndown ready. aint so hard 4v1
Protip, Bleeding cancels out Regeneration, so if a Monk casts it on themselves or him, you can take it right off again. Especially if Monks cast it on themselves, since the most common Bleeding skill is defended by Physical armor, which they do not have.
From there you have 2 - 3 turns to focus fire on him and kill.
By the time the golemns got out of their cage, Knile had only 1/4 hp left on him when I fought him and the monks were still not able to engage my party. I killed him the next turn.
That way you can also use high ground with your archer to gain accuracy up the ladder.
I had my Hydro/Aero mage use rain to make it easy to lock the golems in their cages.