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https://steamcommunity.com/sharedfiles/filedetails/?id=1486673603
I tried endless times to get that desired effect but figured out that it was not doable with the WE scene editor mainly because there is no option for easing the shake effect so the movement always looks a little bit too hectic. I then decided to do the swaying of the lamp in After Effects and reimported it back to WE.
I had similar problems to butcho where the effect would look very jerky, especially if the item swaying was closer. The effect actually worked quite well for much farther away items as the reduction in size, but increase in visual distance made the effect much more subtle and 'real' looking.
@Vell Here's the project as it's currently published.
https://steamcommunity.com/sharedfiles/filedetails/?id=1539451674
The lamp I was having the most trouble with was the first one on the left side of the image. I'd be happy to take any recommendations on settings to make it swing in a natural way, either through the shake effect or the water wave effect.
Thanks again for the help
This gif shows my attempt at animating it just using the flat image itself (its a side to side shake animation and an offset rotation shake animation sorry if that doesnt make sense.
https://gfycat.com/WastefulJitteryHackee
this gif is my quick result of removing the lamp completely and animating it on its own layer. theres less background distortion but i didnt exactly spend alot of time trying to get a good clone match so it looks a bit different.
https://gfycat.com/SparseSerpentineAmazonparrot
@butcho you erase shake effects by painting in a 0 (black) value
Thanks for the help!