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You can create a custom effect by creating a new layer anywhere in the scene (it doesn't have to be visible) and enabling the option 'Limit iCUE to this layer' on the right side. This is what the two Razer wallpapers do, the Razer bedroom wallpaper has a rainbow effect which works by taking an image with the rainbow colors and adding a scroll effect to it.
Oh I see, I thought maybe there was some way to customise each key individually without relying on an image or a layer?
Yeah but there's no way to tie it to a wallpaper in wallpaper engine. Oh well.
You mean like mimic it by using a specific color image as a layer in Wallpaper Engine's editor?
Here is an example where I imported an animated sequence of layers (sprite) in order to spell 'super hot' on the keyboard (which is quite advanced/time consuming).
https://i.imgur.com/Sxh2JSa.gifv
You can see some more examples of 'dedicated' LED layers here:
https://imgur.com/a/rZFBHrp
However once you've mapped the keys to match the size of the layer a lot is possible.
I'll probably make an asset to help users with this.
If you're serious about having ago at creating your own I have made an asset with 12 effects to also be inspected or used how ever you want.
https://steamcommunity.com/sharedfiles/filedetails/?id=2127479561&searchtext=
G'luck and by all means ask for help if you're unsure about anything!
@Biohazard, I never could get 'thisObject.ledsource' to switch between layers. Is it defunct?
I wanted to be able to allow the user to switch between dedicated and fullscreen capture.
That is very helpful, thank you.