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lol, okay.
Reason = Artorius and the Abbey prioritising saving the world while disregarding their own feelings and the feelings of others.
Good vs bad is a matter of perspective. In any other Tales game Velvet would be the bad guy and artorious would be the protagonist.
I like the story but one of my biggest issues with it is that it boils down to BUT DAH ABBEY IS THE BADDY instead of actual writing this series has had since ToP that made me actually care about the antagonist or at least be interested in the vision I can see.
Heldalf and Artorious are blanket characters with "important" tied around their necks. They don't really do anything too important most of the time and whenever they show up they act menacing and then we are shown how bad they are.
The argument that the game's theme is Emotion vs Reason doesn't work since that is only referring to Velvet's inner struggle which is shown like 6 times before just dropping all pretenses that your party is evil. The Abbey is straight up evil and there are no attempts to sugar coat it anywhere. It's really boring since Tales of the Abyss also had an evil church thing going and it did it way better and way more complex and interesting. Same as Symphonia. These modern Tales of games just blow.
I agree with most of this, pity I haven't played abyss and unless they port it to PC don't see myself playing it anytime in the future.
I'd really love another excuse to play ToTA myself, actually. Scamco refuses to port older titles normally. Considering a big chunk of the series isn't localized also doesn't help. Hopefully it happens and the port isn't complete balderdash.
Alright pro gamer, thanks for ignoring my criticisms and opinions.
Edit: I actually have more I want to add. 15 hours+ into a game is a long time especially since I play this game in bursts. Regardless of whatever you think, I'm playing a game I don't like and only just to say I've beaten it. Not as a bragging right or a way to say "I'm superior," purely as a way to say that I'm one step closer to finishing the Tales of games that have been released state side that I have access to. And many many games aren't 15 hours long. Sorry to burst the bubble here but I have my problems with the story and universe both ToZ and ToB share. These are MY OPINIONS and I respect your opinion enough to read out your posts in full. If you don't respect mine enough and are willing to go through my reviews to read them, then really what are you doing?
I'm not downplaying and trying to belittle you over playtime. That's inconsequential and nonsense. I can like and dislike something without having to sink my whole life into it.
15 hours is long in most games, but for RPGs, especially JRPGs) you could either be still in tutorial zone or just getting out of tutorial zone.
Hell, I myself am at around 15-20 hours right now and I know that there is still game systems I haven't even accessed or unlocked yet.
Regardless, 15 hours is not really a good amount of time to accurately say how the story will go.
All of this ^
I'm not in the "tutorial zone." I've watched an 100% playthrough multiple times before I ever played this game due to not being able to play it.
You are going to constantly be unlocking mechanics and boosts in ToB which is unnecessary since they should have just introduced them earlier but it's whatever, it gives me a reason to go after those stupid tough map bosses that are boring and fairly easy.
I'm closing in on mid game due to how slow I'm going. If I had all the free time available for this, ToZ, and FFXIV at the exact same time as college, that'd be lovely.
That's what reality and world history is like too...
The ones in control decide what is good and evil, and this is the point of the story. Velvet and co are considered evil because that's what the Abbey says.
Also this:
That's not lame storytelling, its realistic storytelling.
There's your issue right there. What are you that you judge different (not even real) cultures by your own society's standards, and nothing else? That shows you clearly lack perspective.
It's not emotion that Velvet chooses, its ''individuality'' or her own personal perspective (aka will/ego). That's DEFINATELY not a synonym for ''reason''
Reason and Ego (lets use this word instead, since Will seems to confuse a lot of people) are pretty much opposites of each other, tho they are not mutually exclusive.
To put it in layman's terms:
Velvet believes in doing what she wants, and Artorius believes in doing what makes the most sense. He also believes that do what they do because they simply are that way, whereas Velvet believes its their choice.
Artorius's mindset is pretty often refered to as ''reason'' or alternatively, ''logical''
Some refer to Velvet's mindset as ''emotion'' and others as ''will'' (aka, free or unique/individual will; whichever you prefer. )
As you can tell, in this context there's no similarity between Will and Reason aside from being mindsets/perspectives. Considering most of these concepts and definations aren't amazingly well defined (blame linguistics) you always have to take in mind context when considering their meaning.
Definately. However mentioning Berseria and Zestiria in the same breath when discussing quality of the story/plot does make your opinion rather questionable in value. Berseria does have a much more coherent plot then Zestiria.
Come on dude those are some cringe arguments, rokuru is clearly inspired by samurai mithos, where family and tradition are the highest values anyone can uphold. It's one the main Bushido premises. To distort and corrupt such a source of inspiration only makes the game look even worse.
Bersesia is not a bad game, but I would rate it as 6.5/10 maybe one of the best in the tales of games, but very far from way more enjoyable titles in the same genre.
There's 2 pages of detailed arguments and responses to every issue or complaint that the OP has with the story/characters, and rather than respond in kind to any of it, he simply ignores them outright or dismisses them without any additional thought or consideration. No point trying to change a mind that's closed off.