Tales of Berseria

Tales of Berseria

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Dreamzera Feb 11, 2017 @ 1:37pm
Berseria story > all
Really after finally finishing this game, i can say that to me , without a doubt in my mind this is the best tales game story of them all, it even make me see zestiria with other eyes.

That ending was so good that i didnt want it to end , i wanted more.

The characters are the best all around , every single one of them is as unique as u can make it, even the side characters.

♥♥♥♥ this, i want more :(
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Showing 1-15 of 19 comments
5onic Feb 11, 2017 @ 1:56pm 
Holy ♥♥♥♥.

I completed the game and headed here to make a thread only to see your post and say that berseria's story was the worst. The characters are very unlikable and the ending was awful.

Last edited by 5onic; Feb 11, 2017 @ 1:56pm
Dreamzera Feb 11, 2017 @ 2:07pm 
Hahaha :P
B_Husky Feb 11, 2017 @ 2:40pm 
Originally posted by 5onic:
Holy ♥♥♥♥.

I completed the game and headed here to make a thread only to see your post and say that berseria's story was the worst. The characters are very unlikable and the ending was awful.

Well, for me the story and the characters were excellent. But, as you said, the ending is very poor. And if you played Tales of Zestiria, the game/ending will just make you sad...
Last edited by B_Husky; Feb 11, 2017 @ 2:41pm
Stone IV Feb 11, 2017 @ 2:51pm 
Originally posted by 5onic:
Holy ♥♥♥♥.

I completed the game and headed here to make a thread only to see your post and say that berseria's story was the worst. The characters are very unlikable and the ending was awful.

OK.
Baalk Feb 11, 2017 @ 6:32pm 
Originally posted by 5onic:
Holy ♥♥♥♥.

I completed the game and headed here to make a thread only to see your post and say that berseria's story was the worst. The characters are very unlikable and the ending was awful.
troll right? this game is amazing even better if you beat Zestiria first.
Baalk Feb 11, 2017 @ 7:36pm 
Originally posted by -Aria-:
Originally posted by Baalk:
troll right? this game is amazing even better if you beat Zestiria first.
at some points though, I sorta feel like you'd have more suspense if you didn't play zesti first (I feel zesti spoiled a bit of stuff that would've been more shocking for me)

also feel like it'd be better if you didn't read any of the pre-release stuff, or really know anything going into the game.

an example being the big reveal about malevolence since that was a bit obvisous if you played zesti first, and also the whole thing with malak #2, which made me feel a bit sad.

I agree though, berseria's cast is probably my favorite in the series, and I really enjoyed the story too
I have to stay firm on this. Berseria is a prequel after all.. on Zest they induce us in this world of malevolence & and the sheperd, but it let you with the ?? how all this story start?
and here you have it, an amazing game Berseria.

Now i feel like i want to replay Zest.. lol
Onan The Man Feb 11, 2017 @ 8:35pm 
Originally posted by 5onic:
Holy ♥♥♥♥.

I completed the game and headed here to make a thread only to see your post and say that berseria's story was the worst. The characters are very unlikable and the ending was awful.

As long as Tales of Symphonia 2 exists, this will never be on the bottom. Plus you know, Graces exists also. "B-b-but he's mah fwiend" STFU Asbel.
OnlyOffensive Feb 12, 2017 @ 3:50am 
+1 to awful story, really generic and repetetive. I expected more from last boss, in zesteria he was designed much better and challenging and interesting, here he was like mediocre code red enemy. The ending also was kinda meh, again straightforward and boring like in zesteria. Very low level of story writing even for JRPGs.

Again i didnt play them that many, but i think legend of heroes much more interesting although also pretty generic, but made much better as a whole game, maybe i was just lucky i didn't see more of these kind of game and this one is on great level compared to them.
Last edited by OnlyOffensive; Feb 12, 2017 @ 3:54am
Kazane Feb 12, 2017 @ 4:13am 
Depends on what games you've played. I think Xillia 2 had an absolutely amazing story, as did my always favorite Vesperia. But I do love Berseria. I am so happy they have a good story again, just wish they wouldn't make it so obvious who the final boss is. Both Zestiria and Berseria basically announce the final boss at the beginning, as most other Tales games you find out along with the characters what is actually going on in the world.
OnlyOffensive Feb 12, 2017 @ 4:15am 
Originally posted by Kazane:
Depends on what games you've played. I think Xillia 2 had an absolutely amazing story, as did my always favorite Vesperia. But I do love Berseria. I am so happy they have a good story again, just wish they wouldn't make it so obvious who the final boss is. Both Zestiria and Berseria basically announce the final boss at the beginning, as most other Tales games you find out along with the characters what is actually going on in the world.

Yes, and you keep flowing with same repetetive skits about brothers, sisters, creeds etc. No unexpected events, nothing, if you really think it is high level of storywriting you didn't play any good rpgs in general.
Last edited by OnlyOffensive; Feb 12, 2017 @ 4:16am
A. Feb 12, 2017 @ 5:56am 
You have not played any other games of tales of
ouja Feb 12, 2017 @ 6:16am 
Originally posted by 5onic:
Holy ♥♥♥♥.

I completed the game and headed here to make a thread only to see your post and say that berseria's story was the worst. The characters are very unlikable and the ending was awful.

I agree, this games story was kinda gargabe i found myself skipping almost all of it (enter spam, not q skip)

but look at it this way.. the whole game is directed at a female audience, from female main to emotional based vengence and direction, to the obvious lack of appealing female characters and overwhealming amount of effort into male characters...

but almost every tales game is directed mainly at men, so whats the big deal if they direct this one game at women.. the next ones will be directed at men again.

Also the gameplay and battle is still fine and very fun.. so this games missing a story.. sucks but the game is still very good and playable. Still gonna go for 100% chaos completion either way.
Reshyk Feb 12, 2017 @ 6:16am 
Originally posted by OnlyOffensive:
Originally posted by Kazane:
Depends on what games you've played. I think Xillia 2 had an absolutely amazing story, as did my always favorite Vesperia. But I do love Berseria. I am so happy they have a good story again, just wish they wouldn't make it so obvious who the final boss is. Both Zestiria and Berseria basically announce the final boss at the beginning, as most other Tales games you find out along with the characters what is actually going on in the world.

Yes, and you keep flowing with same repetetive skits about brothers, sisters, creeds etc. No unexpected events, nothing, if you really think it is high level of storywriting you didn't play any good rpgs in general.
Man your username is really showing there isn't it? There has to be a much less rude way to phrase that opinion.

In any event, the thing to remember is that this thread started out comparing the game to other Tales games, which if you ask me have the tendency to be fairly assembly-line anime stories in any case. Berseria sticks out to me in that it actually attempts to characterize its characters more than just the token amount you need for a protagonist party member. Velvet and Laphicet's relationship throughout the game was particularly interesting to me.

The story itself is... Well it is what it is. I haven't finished the game yet so I can't speak on the ending but for the moment, it's better than Zesteria. Which isn't saying a lot but there ya go. The other thought I want to leave with is that predictability is not the same as bad writing. On the contrary I propose that if a story is only good the first time because of its shock value than it's actually not good at all.

I know this has been a bit of a wishy-washy non-commital post but that's by design since I'm only probably about a quarter of the way through the game at this point. (Just got to the beach.) I'll have more to say once I finish it. For now I'll leave it off as "Fuctional story that doesn't detract from the experiance and certainly above average for a Tales game, but nothing too amazing. The characters in particualr are what distinguishes Berseria amoung other Tales games."
OnlyOffensive Feb 12, 2017 @ 6:29am 
Originally posted by Reshyk:
Originally posted by OnlyOffensive:

Yes, and you keep flowing with same repetetive skits about brothers, sisters, creeds etc. No unexpected events, nothing, if you really think it is high level of storywriting you didn't play any good rpgs in general.
Man your username is really showing there isn't it? There has to be a much less rude way to phrase that opinion.

In any event, the thing to remember is that this thread started out comparing the game to other Tales games, which if you ask me have the tendency to be fairly assembly-line anime stories in any case. Berseria sticks out to me in that it actually attempts to characterize its characters more than just the token amount you need for a protagonist party member. Velvet and Laphicet's relationship throughout the game was particularly interesting to me.

The story itself is... Well it is what it is. I haven't finished the game yet so I can't speak on the ending but for the moment, it's better than Zesteria. Which isn't saying a lot but there ya go. The other thought I want to leave with is that predictability is not the same as bad writing. On the contrary I propose that if a story is only good the first time because of its shock value than it's actually not good at all.

I know this has been a bit of a wishy-washy non-commital post but that's by design since I'm only probably about a quarter of the way through the game at this point. (Just got to the beach.) I'll have more to say once I finish it. For now I'll leave it off as "Fuctional story that doesn't detract from the experiance and certainly above average for a Tales game, but nothing too amazing. The characters in particualr are what distinguishes Berseria amoung other Tales games."

In general i meant that game lacks the spark, it is really straightforward and boring because of it.
Ill make an example that they actually had couple interesting moments, that lived up the game, sorry if it will be spoiler to you:

In the fight with Shigure i started without rokurou, after his first mystic arte he laughed and rokurou shouted to enter the battle, i switched him in and next shigure MA was completely blocked by rokurou with a new cutscene, that was actually pretty fun, but that was the only thing i didn't expect from the game, in the end you get 50 "side quests" before last dungeon, i mean, really? Like in some 5th grade garbage MMO from the beginning of 2000. do i play single player well crafted game or im in the fighting simulator with stuffed quests that popping for no reason? The good game is unison of story, combat and world, and unfortunately i didn't notice anything good but combat, which is honestly was enough for me to enjoy the game, but i cannot consider this game anything more than a fighting simulator with an autistic story written by a 10 year old kid or something.
Last edited by OnlyOffensive; Feb 12, 2017 @ 6:30am
Reshyk Feb 12, 2017 @ 6:50am 
Originally posted by OnlyOffensive:
Originally posted by Reshyk:
Man your username is really showing there isn't it? There has to be a much less rude way to phrase that opinion.

In any event, the thing to remember is that this thread started out comparing the game to other Tales games, which if you ask me have the tendency to be fairly assembly-line anime stories in any case. Berseria sticks out to me in that it actually attempts to characterize its characters more than just the token amount you need for a protagonist party member. Velvet and Laphicet's relationship throughout the game was particularly interesting to me.

The story itself is... Well it is what it is. I haven't finished the game yet so I can't speak on the ending but for the moment, it's better than Zesteria. Which isn't saying a lot but there ya go. The other thought I want to leave with is that predictability is not the same as bad writing. On the contrary I propose that if a story is only good the first time because of its shock value than it's actually not good at all.

I know this has been a bit of a wishy-washy non-commital post but that's by design since I'm only probably about a quarter of the way through the game at this point. (Just got to the beach.) I'll have more to say once I finish it. For now I'll leave it off as "Fuctional story that doesn't detract from the experiance and certainly above average for a Tales game, but nothing too amazing. The characters in particualr are what distinguishes Berseria amoung other Tales games."

In general i meant that game lacks the spark, it is really straightforward and boring because of it.
Ill make an example that they actually had couple interesting moments, that lived up the game, sorry if it will be spoiler to you:

In the fight with Shigure i started without rokurou, after his first mystic arte he laughed and rokurou shouted to enter the battle, i switched him in and next shigure MA was completely blocked by rokurou with a new cutscene, that was actually pretty fun, but that was the only thing i didn't expect from the game, in the end you get 50 "side quests" before last dungeon, i mean, really? Like in some 5th grade garbage MMO from the beginning of 2000. do i play single player well crafted game or im in the fighting simulator with stuffed quests that popping for no reason? The good game is unison of story, combat and world, and unfortunately i didn't notice anything good but combat, which is honestly was enough for me to enjoy the game, but i cannot consider this game anything more than a fighting simulator with an autistic story written by a 10 year old kid or something.
I get that. And don't worry that's not a spoiler for me, I've gotten that far at least. Even if it was I'm not a guy who cares much about spoilers, especially for minor things like that.

Anyway addressing your point.... I think that's a consequence of Tales games trying to get those super long playtimes. They have a reputation at this point of having a 60-80 hour story and I feel like they frequently compromise their writing to achieve that. I feel like they have the tendency to tell a 30 hour story stretched out over 80 hours and that loses a lot of it's impact.

I'll be honest I've stopped looking for novelty in my stories simply because I don't think it's possible to truly come at any genre in a super new or fresh light. If nothing else it means the standouts are that much more enjoyable. But what it does mean is I'm always more interested by the intrepretation than the subject matter. Maybe I simply have lower standards but I didn't think Berseria was that bad. But I also haven't played it long enough to be bored by it so we'll see.
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Date Posted: Feb 11, 2017 @ 1:37pm
Posts: 19