Tales of Berseria

Tales of Berseria

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Golbez Feb 2, 2017 @ 4:38pm
Anyone got a grade farming idea?
Heyo o/

Grade farming before I hti the final boss then take on Chaos, but I'm curious if theirs any fine-tuned method to farming better
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Showing 1-10 of 10 comments
Arn Feb 2, 2017 @ 4:39pm 
Dire Foes
Golbez Feb 2, 2017 @ 5:06pm 
Originally posted by Arn:
Dire Foes

And how to find them?
Scarlet Crusade Feb 2, 2017 @ 5:40pm 
Originally posted by Golbez:
Originally posted by Arn:
Dire Foes

And how to find them?

Just fight Dangerous Encounters (two enemies close together to start the fight, black aura on the ground) exclusively, and don't die / use items / etc. -- the goal is to get high grade. The higher grade you get in fights you raise the chance of getting a Dire Foe to appear. I've had no trouble finding them (not farming, just playing through the game naturally) because I almost always go for the Dangerous Encounters.
WolkenKatz Feb 2, 2017 @ 7:54pm 
Third dire foe I came across dropped 202.98 Gald, that was after a dangerous encounter. If you're playing on Simple, you will not get a Dire Foe, ever. Normal you will encounter a Dire Foe, and on Hard the chance to encounter a Dire Foe is 5 times that of Normal.

Not sure what the encounter rate of Intense is, but I'm sure it'll be intense.
Eyune Feb 2, 2017 @ 9:41pm 
Every fight defeat atleast one enemy with mystic artes.

Not hard to do if your spamming soul breaks like a monkey.

Believe me it adds up.
Fel Feb 2, 2017 @ 9:50pm 
Well, at some point in the story, you unlock an ability that multiplies your Grade gains by doing fights without too much time in between, you gain 0.1 with each win, maxing at 10 wins in a row, but resets if you get a KO, flee or take too much time to engage the next group.

Aside from that, not getting KOs, not using items, using one Mystic Arte to kill an enemy, not being under a status effect at the end of the fight, all of those are fairly massive.

Difficulty influences things a bit, finishing very fast also gives a boost, bosses, red code and dire foes usually give significantly more than regular encounters (provided you don't die).

Soul break, status effects and stuns you and your team dish out make a tiny contribution each time, but after hundreds of fights it adds up to quite a bit too as said above.


Personally I'm not farming for it for now, but I'm definitely accumulating it steadily by fighting mostly everything I see since the start of the game.
Basically try not to die too much and to counter status effect as much as possible, and it's possible to get 2+ grade per fight.

Edit: I just went to check, I already have 3.3k Grade before I even have the geo board, that's how much I farmed the areas I guess.
Last edited by Fel; Feb 2, 2017 @ 9:53pm
Shiroi Feb 2, 2017 @ 11:19pm 
The most method most seem to use is described in the "Hanged Man" achievement of the guide. :)
Sum1 Feb 2, 2017 @ 11:23pm 
https://www.gamefaqs.com/ps4/167071-tales-of-berseria/faqs/73803

i used the method at the end of this guide and it works quite well
Eyune Feb 3, 2017 @ 12:21am 
Originally posted by Sum1:
https://www.gamefaqs.com/ps4/167071-tales-of-berseria/faqs/73803

i used the method at the end of this guide and it works quite well

Hahaha im in mount killaraus now and with the difficulty set to chaos + dark bottle. That guy tries to jack my party every 4-5 fights.

I wonder if im going to make the 13k grade before I clock the game.
Golbez Feb 3, 2017 @ 7:06am 
Originally posted by Eyune:
Originally posted by Sum1:
https://www.gamefaqs.com/ps4/167071-tales-of-berseria/faqs/73803

i used the method at the end of this guide and it works quite well

Hahaha im in mount killaraus now and with the difficulty set to chaos + dark bottle. That guy tries to jack my party every 4-5 fights.

I wonder if im going to make the 13k grade before I clock the game.

How much grade do you earn when you do fight him?
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Date Posted: Feb 2, 2017 @ 4:38pm
Posts: 10