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Oh and settings wise everything is maxed at 1440p with the exception of AA which is off (Can't really tell the difference at that resolution.)
Maybe the OS is at fault here? I'm running Windows 7.
80-120FPS is a huge margin. Do you not consider this to be stutter? Not trying to sound like a jerk, just curious.
I also unlock to 144FPS as well and like you, was getting around the same FPS, but it can drop from upper 120's to lower 70's in an instant due to loading new areas I suppose.
Also -- why windows 7 mate?!
That's what I'm experiencing too. Indoors, the game runs fine -- but as soon as you hit chapter 2 and you're enticed to explore the over-world a bit more, the game stutters quite a bit. Makes sprinting less appealing.
As I said it depends on what's going on and where, in a small cell with not much in it I get a lot higher frames then in the open world with several NPCs slugging it out. it doesn't jump that much in the same location, maybe a 5 fps at most.
Windows 7 is still the best OS Microsoft is currently supporting, especially if you play direct x 9 games at higher resolutions. After Windows 7 more than 4GB of video memory allocation isn't supportet with Direct X 9 (A bug Microsoft has never bothered to fix). Also Windows 10 looks ugly as sin, feels like it's still in beta and has no significant improvements over Windows 7 or 8.
Don't get me wrong, I LOVE this game so far, but I really do hope they fix some of these technical hiccups soon.
Are you running the game with SLI? If yes I would suggest turning that off, SLI/crossfire support has gone to absolute ♥♥♥♥ in the last few years.
Of course that's the ONE thing I haven't tried yet, since I figured the new drivers would have included SLI support... I'll give that a shot as soon as I have the chance, thanks for the suggestion. In case anyone else out there has the same issue, I'll post my results here to let you know whether or not this does for me.