Wolcen: Lords of Mayhem

Wolcen: Lords of Mayhem

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Clunkyness & Inputlag
Please fix it.

Take down the game for 1-2 weeks, fix all the crappy programmed mechanics and re-launch the game pls.
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Showing 1-13 of 13 comments
Zouls Feb 17, 2020 @ 2:22am 
Personally havent had any input lag, however the clunkiness seems to come from the fact that you get locked into animations, where you cant just psam roll at any timei n the middle of them, which seems to be more of a design choice than a bug.
Dr. Sarkasmus Feb 17, 2020 @ 2:26am 
Oh, and if we are at it...

Fix targeting system, for bow/pistols for example. So many arrows simply fly near the target away, wont generate ressource or damage the target at all.
TyCobb Feb 17, 2020 @ 2:26am 
Because they need to take it down in order for developers to work on an update?
Karabeep Feb 17, 2020 @ 2:26am 
im in AUS input lag is soooooo fkn bad melee is unplayable

got a new bug now every time click play it just says game can not be created
pRaX Feb 17, 2020 @ 2:34am 
The game is janky as hell.

"Combines the fluid combat of Diablo 3 and the depth of PoE" I was reading and hearing alot...

Feels stiff as hell as melee. Besides other wonky stuff going on. Fluid like the consistency of glue...

It's my biggest gripe with the game tbh. I can live with bugs and server downtime etc... but this seems to be an inherent problem.

Feels like I have to wait till animation play out from start to finish.
Reaper Feb 17, 2020 @ 2:35am 
The input lag is caused by the server load, not the game itself. This is due to them relaunching the servers without a word on twitter because they don't want an entire horde of people swarming until the entire server is ready for everyone.
Blowfeld Feb 17, 2020 @ 2:37am 
For now, all you can do is pick the nearest server, play without vsync and set a framelimiter and ultra low latency mode instead via driver.
Last edited by Blowfeld; Feb 17, 2020 @ 2:37am
pRaX Feb 17, 2020 @ 2:37am 
Originally posted by Reaper:
The input lag is caused by the server load, not the game itself. This is due to them relaunching the servers without a word on twitter because they don't want an entire horde of people swarming until the entire server is ready for everyone.

Oh that server load in singleplayer. Gotcha...
Last edited by pRaX; Feb 17, 2020 @ 2:38am
Shooty Manz Feb 17, 2020 @ 2:39am 
Originally posted by Flo:
Please fix it.

Take down the game for 1-2 weeks, fix all the crappy programmed mechanics and re-launch the game pls.

^This. You are a true prophet sir. The game needed at least another 6 months to finish.
pRaX Feb 17, 2020 @ 2:40am 
Originally posted by Thorgrim's Book:
Originally posted by Flo:
Please fix it.

Take down the game for 1-2 weeks, fix all the crappy programmed mechanics and re-launch the game pls.

^This. You are a true prophet sir. The game needed at least another 6 months to finish.

More like a year. But I'm sure they ran out of cash.
Last edited by pRaX; Feb 17, 2020 @ 2:40am
ele Feb 17, 2020 @ 2:43am 
Originally posted by pRaX:
Oh that server load in singleplayer. Gotcha...

Had no problems playing through the story in offline. I assume you're misusing the term.
Last edited by ele; Feb 17, 2020 @ 2:43am
pRaX Feb 17, 2020 @ 2:43am 
Originally posted by ele:
Originally posted by pRaX:
Oh that server load in singleplayer. Gotcha...

Had no problems playing through the story in offline.

Do you even read before you whiteknight? Which mode is strictly Singleplayer?
Last edited by pRaX; Feb 17, 2020 @ 2:45am
Karabeep Feb 17, 2020 @ 2:43am 
Originally posted by Thorgrim's Book:
Originally posted by Flo:
Please fix it.

Take down the game for 1-2 weeks, fix all the crappy programmed mechanics and re-launch the game pls.

^This. You are a true prophet sir. The game needed at least another 6 months to finish.
6 months to finish ? they been working on it for 6 ♥♥♥♥♥♥♥ years it used to be called somthing esle
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Date Posted: Feb 17, 2020 @ 2:21am
Posts: 13