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A neat little tip for finding her too, use parry. You'll turn to face in her direction.
ideally, you get behind one of the pillars while she is aiming, charge up your melee attack and dash at her as soon as she fires.
It's a boss rush game with all the filler and mobs left out. Then they make a boss that runs away at the drop of a hat so you spend a huge portion of the fight running through an empty arena looking for her.
Most of the game is often brilliant. But she's a real misfire of a design. Most of the rest of the bosses are fun to fight and learn. She's not. She feels like a ton of artificial "difficulty" (you can't actually see her and have to chase her down constantly) that is designed not to be challenging and fun, but aggravating by prolonging actually just getting to fight her.
Basically, predict where she is off-screen, then start shooting before you get to her.
She's probably my least favorite boss. Her fight isn't difficult, its just mildly annoying. She relies more on gimmicks that aren't difficult to figure out, than test of combat skill. Not very fun. Except for the last phase which is only difficult because it lasts way too long.
you are to late...
2 years to late -_-