Starpoint Gemini Warlords

Starpoint Gemini Warlords

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Off-world Prison
Why does they disappear when pillaging? Why there's no cooldown like on the other structures? Or did they appear randomly?
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Showing 1-5 of 5 comments
danijel  [developer] Apr 22, 2017 @ 9:23am 
I'll have to check with the scripters, but I believe that once a prison is handled, it doesn't get recharged for another run.
That's a pitty. Pillaging prisons is cool! :rise:
Karlito Apr 25, 2017 @ 3:00pm 
Hey TRojan.KillAV.E,

the idea behind prisons was that to provide a one-time boost for your fleet, similar to how you can use artefact vaults only once to provide a boost to yourself (extra skill/perk point).
Setting a cooldown on the prisons, simply put, provides balancing concerns :D

I'm glad you like the feature however!
Originally posted by Karlito:
Hey TRojan.KillAV.E,

the idea behind prisons was that to provide a one-time boost for your fleet, similar to how you can use artefact vaults only once to provide a boost to yourself (extra skill/perk point).
Setting a cooldown on the prisons, simply put, provides balancing concerns :D

I'm glad you like the feature however!

I understand. But artifacts give u a permanent skill- /perkpoint. The ships I get don't have a long lifetime. ^^ They are destroyed really fast. Do u think it influenced the balance in a bad way? If yes: Why not making a timelimit for the ships u rescued? They could follow u 20minutes to pay there tribute to u and then go away. Not much prisoners to free for me. I'm sad. I like to free the bad guys. :)
Oluja Apr 26, 2017 @ 4:08am 
Originally posted by Trojan.KillAV.E:
Originally posted by Karlito:
Hey TRojan.KillAV.E,

the idea behind prisons was that to provide a one-time boost for your fleet, similar to how you can use artefact vaults only once to provide a boost to yourself (extra skill/perk point).
Setting a cooldown on the prisons, simply put, provides balancing concerns :D

I'm glad you like the feature however!

I understand. But artifacts give u a permanent skill- /perkpoint. The ships I get don't have a long lifetime. ^^ They are destroyed really fast. Do u think it influenced the balance in a bad way? If yes: Why not making a timelimit for the ships u rescued? They could follow u 20minutes to pay there tribute to u and then go away. Not much prisoners to free for me. I'm sad. I like to free the bad guys. :)

Its up to the player to make the best of what he gets. Prisons aren't a factory of ships, which provide you with fleets, that wasn't their intention.
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Showing 1-5 of 5 comments
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Date Posted: Apr 22, 2017 @ 3:05am
Posts: 5