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>but adding the french foreign legion, who left vietnam in 1954, are a good idea
Nope.
read some history kid
There were French enclave communities in Vietnam well into the 70's as those who prefered to stay in the South did after the First War. They had their private security forces (the war vets) and just lived away from the new fray. For some reason the VC and NVA left them alone as they were no threat. Several large rubber plantations in SVN were still French owned and the stay behind French lived at and managed them.
Most of the food in Vietnam in the 60's and 70's was a French/Vietnamese combo in the major villes, rural no where was still vietnamese.
That’s like saying you should add the Soviet Union to a game about the current war in Afghanistan.
dab
dab ( ͡° ͜ʖ ͡°)
RS2 is Vietnam war, not Indochina war. French weren't military involved after 54, the game is set in the 60, it would take away a big chunk of the immersion.
If there was french in RS2, i think it should be for something like an event, a mod, or a tiny extention on the side, not something like the aussie or the ARVN.
Honestly, right now, the most important faction to had would be the korean... not the french.
So, because we can run around with pickaxes and VC/PAVN insult U.S. soldiers in English (unless you're talking about proximity chat, in which is just stupid), that somehow is about as, if not more, immersion breaking then "let's add a faction that wasn't in Vietnam at the time but were there for one time!"? Okay, by that logic, let's add Ancient Chinese armies to the mix. They were there and were more determined about suppressing the Vietnamese than the U.S. or French.
Come on, the Pickaxes were there for a gameplay difference that sets them apart from the southern factions. Along with the whopping two English voice taunts the PAVN & VC have being just that: taunts. It's a re-occuring theme in that some soldiers will learn how to insult their enemies with their own language. And if that breaks your immersion so much that adding the French Foreign Legion as a faction to a war they weren't even involved in makes more sense, then you're wrong.
RS2 takes place 11 years after the first indochina war ended at the earliest. With most of the battles depicted in the game having happened 15 years after the end.
It is an entirely different war. M16s and AKs weren't a thing. Both sides were predominately equipped with bolt actions, using SMGs and with magazine fed LMGs. The French were equipped with MAS-36s, some MAS-49s, MAT-49s, FM-24/29s as well as some German left overs and American carbines and SMGs. The Viet Minh were equipped with anything they could get from the Chinese and later some soviet arms packages. Though at the start of the conflict they barely had any weapons. The American OSS had given them M1911s, carbines and thompsons. Along with a number of civilian rifles also given to them by the OSS.They had managed to scrounge Japanese and British weapons from WW2. They also locally produced weapons. Tens of thousands of Sten Gun style SMGs and later on they were making PPSH copies. They made a host of rifles based on the Chinese type 24, Japanese type 38/99 and even French MAS-36. Chambered in a range of calibres. They were even making their own bazooka's Recoiless rifles and mortars. Though these technically were easier to produce (they're mostly just tubes).
Either way. It would be a very different war with very different weapons on both sides.
There is already very similar faction in the game, like the USMC/US Army. Adding one other wouldn't really be a problem... it's more a flavor addition at that point.
Adding the french would really hurt the immersion. People can suspend their disbelief over peope ramboing around, or vietnamese farmer taunting GI in english. This is stuff that are to be met when you play a game: people goofing around. This is immersion breaking, but it's very light and it doesn't change the fact we're playing a vietnam war game.
If you add the french, you add a faction that wasn't in vietnam war and the damage to the immersion are bigger than any goofy player with a pick killstreak bonner. It's like if you could play a WW2 british SAS in RS2, it wouldn't make any sense.
The idea of a Indochina war game is seducing, like Lemonater showed us, there is a big room for a very intersting gameplay... however, this is not RS2 vietnam's job to portray that war.