Rising Storm 2: Vietnam

Rising Storm 2: Vietnam

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Doggy Dec 7, 2019 @ 6:41pm
Only stupid children they play this game like rambo/PUBG or COD !!!
Where is the teamplay? No real class-usage. No leader who gives cover with smoke nades. No MG-gunner who gives cover fire. No sniper who cover teammates when thy moved across free fields or will arrive houses.

No teammates they cover each other. A squad with some player have more firepower,see much more,can scan a bigger area ect. bBut i will not write here a tactical guide.

RS2 is made for teamplay with all the different classes,weapons,equipment and the differeent
abilities of the soldiers.

For example the combo of radioman and commander is very important. But most of all the kiddies will not understand this game or will not like to play it tactical.

The only thing you see is stupid run and gun-rambo gameplay..
With the right player who prefer tactcal teamplay RS2 make so a lot of fun. And all the gamemechanics are made for teamplay. But with all the stupid mainstreamkiddies it make no different to play a very simple mainstream shooter or a tactical shooter.

Like all the stupid children in arma3 the play such a great game as simple as posswible (KOTH,ALTIS LIFE ect.)

You find so a lot mainstreammess on the market and i hate it a lot when the last good games will played like a simple mainstreammess too.

Hope RS2 become more players/groups they prefer to play RS2 like a tactical shooter with all the potential of the game.

But the stupid mainstream-children play every class like the game have only 1 class (for example mg-gunner will only run alone like rambo,same with leader,commander and all other classes9.

RS2 is a very good game and have so many different tactical gameplay. But stupid kiddies prefer run and gun,thats all!!!!

And the argument "its public" is stupid too. When the player prefer tactcal gameplay will have a good gameplay public too.Sure a clan is better but with the right (serious) player public is good enough for tactical gameplay.
Last edited by Doggy; Dec 7, 2019 @ 6:44pm
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Showing 1-15 of 102 comments
twinny28 Dec 7, 2019 @ 6:46pm 
lol
Bicki Dec 7, 2019 @ 7:19pm 
Usually agressive works, but I get what you mean.
Tenko Dec 7, 2019 @ 7:43pm 
Pretty funny, people cry like this in Airsoft,Paintball and even that fun Archery game.

Pity if this guy goes on the dark web and see people do the same ♥♥♥♥ IRL too with the same effectiveness

High Risk - High Reward. Now be quiet.
MUST BE ON THE WRONG servers
Jeff Dec 7, 2019 @ 10:11pm 
don't just say they rush like rambo,they don't even know what objective is
Last edited by Jeff; Dec 7, 2019 @ 10:12pm
hobbicon Dec 8, 2019 @ 1:24am 
They play like this because it's a valid tactic in this game and the game mechanics allow it.
The highest scroing players are usually hyper aggressive and have a very COD-esque playstyle.

try to flank - die
try to flank - die
try to flank - die
try to flank - success and kill 3-5 people
try to flank - die
try to flank - die

repeat this over a 2 round match and that's how people make more than 100 kills in total.
Last edited by hobbicon; Dec 8, 2019 @ 1:24am
Axel Dec 8, 2019 @ 1:39am 
Switch to Post Scriptum, maybe?
Mjarr Dec 8, 2019 @ 2:19am 
Well, RS2 is pretty casual game and it tends to work pretty well so why stop? Especially against people who are too keen on not defending objectives that well, and you are not going to take an objective by crawling five minutes through the jungle other than in very, very specific exceptions that even exceptions as a concept is stunned to the core.

There are much better alternatives if one wishes to look something beyond pretty casual one dies easily -gameplay.
TasteDasRainbow Dec 8, 2019 @ 6:23am 
♥♥♥♥♥♥♥♥ FNGs, always getting themselves killed
headhunter Dec 8, 2019 @ 3:07pm 
The combination of commander and radio man isn't that important there are plenty of fixed radios to use. A commander can't blame the lack of radio man for failure. If you get a player who wants to stand next to you as radio man all match then great gets you closer to the fighting. It's better to have as many as possible up front getting kills though. If you are commander you need to be on radio most of the match and that means sitting back at a fixed radio position
Bluecher Forward Dec 8, 2019 @ 4:19pm 
Originally posted by Doggy:
Where is the teamplay? No real class-usage. No leader who gives cover with smoke nades. No MG-gunner who gives cover fire. No sniper who cover teammates when thy moved across free fields or will arrive houses.

No teammates they cover each other. A squad with some player have more firepower,see much more,can scan a bigger area ect. bBut i will not write here a tactical guide.

RS2 is made for teamplay with all the different classes,weapons,equipment and the differeent
abilities of the soldiers.

For example the combo of radioman and commander is very important. But most of all the kiddies will not understand this game or will not like to play it tactical.

The only thing you see is stupid run and gun-rambo gameplay..
With the right player who prefer tactcal teamplay RS2 make so a lot of fun. And all the gamemechanics are made for teamplay. But with all the stupid mainstreamkiddies it make no different to play a very simple mainstream shooter or a tactical shooter.

Like all the stupid children in arma3 the play such a great game as simple as posswible (KOTH,ALTIS LIFE ect.)

You find so a lot mainstreammess on the market and i hate it a lot when the last good games will played like a simple mainstreammess too.

Hope RS2 become more players/groups they prefer to play RS2 like a tactical shooter with all the potential of the game.

But the stupid mainstream-children play every class like the game have only 1 class (for example mg-gunner will only run alone like rambo,same with leader,commander and all other classes9.

RS2 is a very good game and have so many different tactical gameplay. But stupid kiddies prefer run and gun,thats all!!!!

And the argument "its public" is stupid too. When the player prefer tactcal gameplay will have a good gameplay public too.Sure a clan is better but with the right (serious) player public is good enough for tactical gameplay.

My advice - do what I did. Stop playing with the people you so accurately describe. Try something new. I have not played this game in a long time. Just let it go.
Bluecher Forward Dec 8, 2019 @ 4:21pm 
Originally posted by hobbicon:
They play like this because it's a valid tactic in this game and the game mechanics allow it.
The highest scroing players are usually hyper aggressive and have a very COD-esque playstyle.

try to flank - die
try to flank - die
try to flank - die
try to flank - success and kill 3-5 people
try to flank - die
try to flank - die

repeat this over a 2 round match and that's how people make more than 100 kills in total.

Game is about taking and holding points - not kills. You prove Doggy's point very well.
GAMBiT Dec 8, 2019 @ 9:22pm 
If you wanna be a tactical player then...play as a freaking commander or squad leader and say to other people what to do.
People always will obey your commands if you: a good tactical player, have an adult's voice, using a right words. In reality, soldiers without coordination did the same thing really. (Camped on their positions till the end or tried to push like brainwashed marines).
Should I say something about VC ?

But even without coordination this game looks exactly like 'Nam.
There were a lot of madlads who rushed enemy MGs without any fear or whatever. And some of them were pretty good at... there were a lot of Idiots too. US Army drafted around 200 000 of low IQ boys to use them as cannon fodder. That's what you can see on some servers sometimes.
i think he just needed to vent, we all know that we get games like this but we tend to forget the good ones sometimes :D
Doggy Dec 9, 2019 @ 2:03am 
The commander/radioman is only an example. Every class mut be played different!!!

Tripwire build this game for tactical gameplay. All the different classes with different equipment is made for tactical gameplay.

So why all the differnt classes/equipment when every child play this game like a rusher-child ?

All the gamemechanics,classes,equipment is absolute useless when all the kiddies play this game like a simple arcade shooter .

And the gameplay is lioke you have only i class....every class the same like a sh.. rusher-rifle-man.

It is like you buy a flight-simulator and reduce all realistic features so you play the sim as world of planes.

When you like simple shooter for the most brainless mainstream-children play call of duty. Or when you will be play stupid rambo-chilod play pubg.

But i hate it so much when games they are more complex than the simplest mainstream-games played so simple.
And before the very stupid argument comes : "RS2 is not Arma" : True,but when a game is not like arma (or similar games) you dont must play it like the simplest arcadeshooter as possible.

RS2 is made for teamplay/tactical gameplay and Tripwire have had a reason to integrate all the different clases/equipment.

But all the kiddies play RS2 like all the different classes/equipment not exist. So every noob run alone and play the idiotic rusher-rambo-child!

Sometimes....but only sometimes i have had matches with players they prefer RS2 to play tactical and use all the gamemechanics. Such matches are so great.

But so typical for the newer player generation: All must be simple as possible with unlocks stats,ranks and the most player are too stupid for teamplay. The noobs prefer to run alnoe,look only at their own kills and feel like a hero when they have more kills than other players.

But support teammates,cover each orher,move in a suad.....no,not for such kiddies.

RS2 is N O T a ramboshooter,but the most player play RS2 like the simplest shooter as possible.

When i buy RS2 i wanted to play it like a actical shooter....when i buy ( NEVER) COd i would play it like an arcade shooter,when i buy arma i would play it like a milsim-

But it is so sh.. that every game (arcade/sim/tactical-shooter) have the same gameplay: Stupid rambo-rusher-gameplay with ignore all the tactical aspects of the game !!!!
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Date Posted: Dec 7, 2019 @ 6:41pm
Posts: 102