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Now what you want it as is 1360x768 instead of 1366x768. 1360x768 isn't part of any of those aforementioned aspect ratios. If it had an aspect ratio it would be 1:1.77777777 But you didn't mistype it. That resolution exists and your screen is likely in that resolution natively. So why does it exist. 2 reasons. The main reason is because if you multiply 1366 by 768 you end up with 1,049,088. Each pixel is 1 byte. 1 megabyte is 1,048,576 bytes. Which meant you couldn't use a 1 megabyte memory chip (aka an 8 megabit memory chip as they were known back then). Cutting a few pixels off from 1366 to 1360 brought the size down just below it so it could fit. Cost saving measure. The reason is why it exists at all. A good reason as to why it still exists in more recent times is because 1360 is divisible by 8 and 16 while 1366 is not. Being divisible by those numbers makes calculations slightly faster and can have things run smoother. No messy decimals and rounding. Though these days if they haven't already stopped making laptops and such in that resolution they really should.
Now as for a solution to your issue there is a console command off the top of my head it's called "setres". So you would type…
setres 1360x768
Then press enter. You can open the console with either the Tilde key or the F3 key in game. Both work. Now there's a nihgling feeling I have that you need to have spaces between the X and the numbers. But that might be me misremembering the command or mixing it up from another game. Try it with spaces if the above doesn't work. But I'm pretty sure it doesn't need them.
Another way of doing it is going to your config files. Documents/my games/rising storm 2/ROGame/config. You want the ROengine.ini file. Open that up and search for "ResX" and "ResY". They'll have the numbers of the current resolution in them. Change the value to 1366 and the Y value to 768. Then save the file and play.