Rising Storm 2: Vietnam

Rising Storm 2: Vietnam

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Hemlocks Jan 23, 2020 @ 3:16pm
Is Tripwire going to stop supporting RO2
My son said he read that Tripwire was not going to support this game soon and will be moving on to other 'things.' Is this correct?
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Showing 1-15 of 23 comments
Vintage_Green Jan 23, 2020 @ 4:16pm 
not enough concurrent players in these types of games anymore despite what some idiots want you to believe devs cannot survive off of 1 thousand players at peak times alone.

The traditional military shooter is just not as popular as it used to be.
Last edited by Vintage_Green; Jan 23, 2020 @ 4:17pm
Hemlocks Jan 23, 2020 @ 4:28pm 
So, when will this happen and what will become of this long standing game???
Filth Burglar Jan 23, 2020 @ 5:34pm 
Moved on, but like basic quality of life updates ie. bug and crash issues will be handled
TasteDasRainbow Jan 23, 2020 @ 7:58pm 
Originally posted by judomonk:
So, when will this happen and what will become of this long standing game???
It's already happened, the developer AMG has moved onto a new publisher and a new project. Tripwire announced a few months back that they were going to release bugfixes at the least for a few specific issues, but we still have yet to see those bugfixes.
Last edited by TasteDasRainbow; Jan 23, 2020 @ 7:58pm
truffleshuffle Jan 24, 2020 @ 7:49am 
Originally posted by Vintage_Green:
not enough concurrent players in these types of games anymore despite what some idiots want you to believe devs cannot survive off of 1 thousand players at peak times alone.

The traditional military shooter is just not as popular as it used to be.
Well it would be a lot easier if they did actually work on issues and not let it ride. I mean there are bugs from RO that are still in this game. Maybe switch up the engine its pretty old
truffleshuffle Jan 24, 2020 @ 7:49am 
Originally posted by TasteDasRainbow:
Originally posted by judomonk:
So, when will this happen and what will become of this long standing game???
It's already happened, the developer AMG has moved onto a new publisher and a new project. Tripwire announced a few months back that they were going to release bugfixes at the least for a few specific issues, but we still have yet to see those bugfixes.
That is not happening they won't fix them. There are bugs from RO still in the game do you really think they going to fix stuff.
TasteDasRainbow Jan 24, 2020 @ 7:55am 
Originally posted by truffleshuffle:
Originally posted by TasteDasRainbow:
It's already happened, the developer AMG has moved onto a new publisher and a new project. Tripwire announced a few months back that they were going to release bugfixes at the least for a few specific issues, but we still have yet to see those bugfixes.
That is not happening they won't fix them. There are bugs from RO still in the game do you really think they going to fix stuff.
I don't believe they're going to happen, I just don't want to interject my opinion on the information op was trying to acquire.

Ever since GAM started happening and no content/bugfixes happened alongside it, I knew something was up. I could tell their devs weren't doing anything anymore because they stated that the GAM team was made out of work time, and we still weren't getting anything from the supposed development happening at that time.
Samir Al Hyde Jan 24, 2020 @ 2:00pm 
Nah they could have survived if antimatter wasnt aquirred by another company. Tripwire isnt that big and losing their publisher was not good
Hoodmercy Jan 25, 2020 @ 5:45am 
Excuse wtf ? About are you talking about? Tripwire didn't said that they stopped working on this Game. Officialy nothing was said the only thing is just pure speculation in here. The Current Situation is that Tripwire is working on fixing bugs. Maybe they said they are going to add something in but carefull if the Community is worth it. In a economacil point of view it isn't wort it so I speculate that they will fix a couple of things. Now to the argument they stopped working to 100% that is not true because recently in a Tripwire Thread one of the devs anwsered that they need more time because they can't fix the bugs as they expected so they want to implement a better Information gathering System to fix the bugs.
Hoodmercy Jan 25, 2020 @ 5:50am 
Originally posted by X-Samir Al Hyde:
Nah they could have survived if antimatter wasnt aquirred by another company. Tripwire isnt that big and losing their publisher was not good
You know Tripwire never owned Amg right? Moreover Tripwire is the Franchise holding Company. Tripwire is the publisher not the devoloper. They both had a contract until May 2019. So even if Amg wasn't acquired by Toadman Amg wouldn't keep working on this project because until the contract thing is over the Game would be in the same situation.
Wild colonial boy Jan 25, 2020 @ 11:01am 
Originally posted by judomonk:
My son said he read that Tripwire was not going to support this game soon and will be moving on to other 'things.' Is this correct?
Your wife's son?
Zolk Ironblood Jan 25, 2020 @ 12:52pm 
and they never fixed the ludicrous amounts of lag. in the uk connecting to a server in the uk should be 20-70ms but infact its 100-200ms for everyone...
Hoodmercy Jan 25, 2020 @ 2:53pm 
Originally posted by YAA Glock Shanty:
Nope, nothing was ever officially said about AMG development ceasing on RS2, in any way.

Nope, nothing at all.

*Cough*

https://forums.tripwireinteractive.com/index.php?threads/rising-storm-2-state-of-the-game-september-2019.2334667/

On the second page, you'll find reference to TW releasing a build purely to include extra logging, but that failed to materialize this week as mentioned.

Originally posted by Admiral General Aladeen:
economacil

I just wanted to highlight that because it's hilarious and it made me laugh. That's all.
Oh wow good argument. You know the last defense of someone is attacking the person rather the argument. I get a pretty good insight about what kind of a person you are. A misspelled word wow. But I guess being so mature means to be toxxik. Sorry mr Entlisted.
=(e)= Lemonater47 Jan 25, 2020 @ 3:46pm 
Alright it's getting rather heated in here. Let me clarify a few things first.

2018 - AMG starts working on 83.
March 2019 - 83 is announced.
April 2019 - The last major patch AMG worked on for RS2 drops.
September 2019 - AMG is acquired by Toadman interactive.

AMGs acquisition is rather irrelevant here since it happened way after they "left". Just the nail in the coffin so to speak. AMG was never directly owned by Tripwire. The Rising storm IP is.

Tripwire interactive actively develops the killing floor series. However recently Killing Floor 2 has been handed off to the team who made World War Z. Tripwire also publishes games such as Espire 1, Road Redemption and Chivalry 2. Not to mention as we all know they take an active role in developing Maneater.

Tripwire interactive are trying to hammer out a couple of major bugs in RS2. They are also assisting the imminent release of the Talvisota mod for RS2.

As for "just change engine" that really involves making an entirely new game. The predicted price tag of such is around $10 million in developmental costs for another RO style game from the ground up.
Hoodmercy Jan 25, 2020 @ 4:00pm 
Originally posted by =(e)= Lemonater47:
Alright it's getting rather heated in here. Let me clarify a few things first.

2018 - AMG starts working on 83.
March 2019 - 83 is announced.
April 2019 - The last major patch AMG worked on for RS2 drops.
September 2019 - AMG is acquired by Toadman interactive.

AMGs acquisition is rather irrelevant here since it happened way after they "left". Just the nail in the coffin so to speak. AMG was never directly owned by Tripwire. The Rising storm IP is.

Tripwire interactive actively develops the killing floor series. However recently Killing Floor 2 has been handed off to the team who made World War Z. Tripwire also publishes games such as Espire 1, Road Redemption and Chivalry 2. Not to mention as we all know they take an active role in developing Maneater.

Tripwire interactive are trying to hammer out a couple of major bugs in RS2. They are also assisting the imminent release of the Talvisota mod for RS2.

As for "just change engine" that really involves making an entirely new game. The predicted price tag of such is around $10 million in developmental costs for another RO style game from the ground up.
I alway wonder myselft everytime how do you know all of this ?
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Date Posted: Jan 23, 2020 @ 3:16pm
Posts: 23