Rising Storm 2: Vietnam

Rising Storm 2: Vietnam

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Pointers for use of M60?
seems every time i play the class i can only get 4 kills, I try to set up somewhere and just get shot by someone i cant even see, try to hide myself i have foiledge in my face, I set up on a flank i again get shot by a guy like 200m away i cant see, or simply i find a good spot and no one runs through it; I try to engage normally and find that the weapon unset has overexagerated recoil and lack of accuracy not to mention does shish for damage. is there a good formula to using this weapon when you're on the attacking side?
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Showing 1-15 of 17 comments
Potshott Jun 5, 2018 @ 2:10am 
Suppressing fire should be your aim not kills, give the enemy something to worry about if they peak their heads up to kill your advancing teamates. If you are alone on a flank you're an easy target for snipers. If you keep getting killed no matter where you are adopt a shoot and scoot approach, shoot 30 rounds, quickly relocate some where else, set up, and fire another 30 rounds and repeat. As for the recoil and accuracy, set up and use your bipod, remember that the M60 is sighted for 300m and your targets are probably closer so aim a little lower, and fire in controlled six round bursts.
Vasily Chuikov Jun 5, 2018 @ 2:11am 
Don’t worry about your kills. And you’re gonna get killed fairly often as well. Find somewhere to set up with a clear field of fire and cover your team’s advance or halt the enemy’s. You don’t need targets to fire, just keep their heads down and deny the enemy access to important locations. Relocate often to avoid becoming a target.

You need to learn the maps and the usual tactics too, but you’ll get there.
JohnMatrix666 Jun 5, 2018 @ 2:25am 
Shoot a few bursts, move, shoot a few more bursts, move again etc. Just like you would in real life.

The muzzle flash tends to attract bullets and it's incredibly easy to spot if you fire a machine gun from a fixed location for longer than a few seconds.
would also recommend when setting up to deliberately limit your own field of view (and by extention the area from which the enemy can see you). this makes it easier to focus down whatever you can see and not get sniped by someone in your periferals.
FourGreenFields Jun 5, 2018 @ 4:35am 
Also, don't forget that walls are paper. Shooting into buildings can be quite fatal for anyone inside.
Al Capwned Jun 5, 2018 @ 4:48am 
>Point at general direction of enemy.
>Pull the trigger

If you hit and kill someone, fantastic.
If not, you're still suppressing them making it harder for them to shoot back at your buddies. You may even get the enemy to stay behind cover and not shoot at all. Either way, mission accomplished.

You don't need to kill someone to be effective with a machinegun.

ETucc Jun 5, 2018 @ 5:13am 
You should always have a piece of hardcover on one of your flanks to conceal and protect yourself, if you are going out on your own.
UFO Jun 5, 2018 @ 5:50am 
A very cheap but effective method of scouting for enemies: routinely fire at terrain features that could conceal enemy troops - buildings, sandbag emplacements, bunkers, foliage, etc. Just short, 4-5 round bursts at anything remotely resembling cover or concealment. If your character yells something like "That'll teach you, Charlie!" afterwards you know there's at least one guy getting suppressed on the other end. It works with any weapon but the MG's take it to the next level.

This feels like a natural spot to drop a mini-PSA for any rookie that reads this: FEED YOUR MACHINE GUNNERS, people! It's 2 free points, they keep the bad guys cowering in their holes and those few extra seconds of attention will you get a buddy for life. Everybody (even other machine gunners) has a spare box/belt/mag to hand out, please don't be guy that dies burdened.
Last edited by UFO; Jun 5, 2018 @ 5:50am
Vasily Chuikov Jun 5, 2018 @ 5:53am 
Originally posted by UFO:
A very cheap but effective method of scouting for enemies: routinely fire at terrain features that could conceal enemy troops - buildings, sandbag emplacements, bunkers, foliage, etc. Just short, 4-5 round bursts at anything remotely resembling cover or concealment. If your character yells something like "That'll teach you, Charlie!" afterwards you know there's at least one guy getting suppressed on the other end. It works with any weapon but the MG's take it to the next level.

This feels like a natural spot to drop a mini-PSA for any rookie that reads this: FEED YOUR MACHINE GUNNERS, people! It's 2 free points, they keep the bad guys cowering in their holes and those few extra seconds of attention will you get a buddy for life. Everybody (even other machine gunners) has a spare box/belt/mag to hand out, please don't be guy that dies burdened.
Yep, this^
Surprised no one mentioned it before actually.
xBGLx狂犬 Jun 5, 2018 @ 7:35am 
i think it wasn't mentioned . In my experience bipods are always a big problem , much more useful just press C and don't use them. You can only use them good enough when you need to supress a lot when your teammates can cover you a little bit so you can just shoot or in big city maps like Hue , Black April for example
WobblyTableLeg Jun 5, 2018 @ 6:47pm 
Take the belt.
Immediately fold the bipod on spawn.
Hunker down in a nice spot covering enemies trying to get into the cap zone, shoot moving tan pixels.
Spam ammo request until someone complies.

MG is like the easiest class in the game.
Vasily Chuikov Jun 5, 2018 @ 6:49pm 
Originally posted by WobblyTableLeg:
Take the belt.
Immediately fold the bipod on spawn.
Hunker down in a nice spot covering enemies trying to get into the cap zone, shoot moving tan pixels.
Spam ammo request until someone complies.

MG is like the easiest class in the game.
If you’re gonna hunker down then why fold the bipod?
WobblyTableLeg Jun 5, 2018 @ 6:54pm 
Originally posted by Vasily Chuikov:
Originally posted by WobblyTableLeg:
Take the belt.
Immediately fold the bipod on spawn.
Hunker down in a nice spot covering enemies trying to get into the cap zone, shoot moving tan pixels.
Spam ammo request until someone complies.

MG is like the easiest class in the game.
If you’re gonna hunker down then why fold the bipod?
Spinning around in place without the ground grabbing your gun is surprisingly useful. Controlling recoil isn't that hard anyways.
Last edited by WobblyTableLeg; Jun 5, 2018 @ 6:55pm
Smug Jun 5, 2018 @ 7:12pm 
Get cover on the side the enemy are coming from and then just enfilade fire if you really want to hold down a position, it's very easy to just mow down every enemy that walks into your view before they can react, if they're in front of you just pound rounds down in their general direction and suppress them, I've gotten so many kills through smoke and cover on people I can barely see. You probably just need to get a better feel for picking spots with better cover. Also if you're not confident that your cover will protect you then move from cover to cover, sitting stationary in an exposed position will get you killed eventually no matter what weapon you have. It's never really a good idea to be in any stationary position looking dead on at the enemy, you're gonna get sniped. Basically always fire from cover at an angle that still provides forward facing cover.
Last edited by Smug; Jun 5, 2018 @ 7:14pm
Alar Jun 5, 2018 @ 7:27pm 
As others have said - fold the bipod. It sounds cool on paper but in practise its all kinds of wonky. Only its zoom is nice but that's about it. Also i find supressing worthless after the nerf, spamming blindly will just get you killed real fast. And even if you do shoot in correct direction - usually someone from another angle will get you because you cant cover everything. MGs do shoot planes well enough and they do punch through a lot of cover so those things are good.
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Date Posted: Jun 5, 2018 @ 1:53am
Posts: 17