Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
it's all there is to it really. Quite often commanders will use recon first before using napalm to see if AA is up. If you think you have time wait toward the end of their recon plane before calling AA.
Just remember to always have AA available for when their spooky can be called in though.
On the flipside, a US Commander can call in the Spooky, and as you call in AntiAir, they retract the Spooky gunship before it opens fire, getting a reduction in the time they have to wait before they can call it again. It's about 7 minutes for a Spooky normally, feigning one and calling it back drops the cooldown timer to about 3 minutes. Not many commanders do this so you don't have to worry about it often, and it isn't always beneficial, but it can still happen.
My advice is to just hold AA until the Spooky is up, teammates will complain if you have it on CD while a Spooky is firing, even if you stopped a Napalm by using it earlier.
This I've seen many NVA commanders waste AA on fake spooks always good to let it get at least one solvo off before you call AA to make sure it's the real deal.
So if you do end up wasting AA on a fake spooky or ended up using it on something else by mistake, you can still shoot it down with a DSHK!
https://www.youtube.com/watch?v=SgnjtcYWmLE
I think you can even shoot down Spooky with small arms fire, but again it'll be very hard, even recon planes are difficult to calculate lead with.
The best way I know of to shoot them down outside of SAM's is with the mounted machineguns. Often I spend the entire round just dedicating myself to shoot down recon planes and helicopters as soon as they appear with the AA guns. Nobody really even bothers to fire at recon planes for some reason, and it can seriously help your team and annoy the enemy commander when his recon planes and even spooky's keep getting shot down.
Hell I even once made a F4 Phantom (Napalm Plane) smoke, once.
Even on Territories, Australians don't get a Spooky so you can call it whenever you want. I try and do it in between their recon planes so they don't know it is active. AA lasts for exactly one minute.