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It will shoot down Spooky, Napalm, and Recon Planes, as well as any choppers flying above 75 on the altitude meter.
It is active for one minute with a three minute cooldown until it can be called again.
It'd be gravy if the NVA/NLF had an AAA call in instead of SA-2, SA-7s or whatever SAM is modeled in-game. 12.7mm, 23mm or even 57mm AA guns would be MUCH more realistic and historically accurate, as they were regularly moved/manhandled across the border into South Vietnam.
And get screwed over by the spooky?
In supremacy, as long as you know where the spooky is hitting, it's not a game-changing ability. In certain situations, it can be devastating, when the tug-of-war meter is closing down on ya and you need to cap a certain point to stay in the match. But from my experience, there aren't too many TL's who get that one-up on me.
I'd rather keep the helicopters flying low, nab the cobra a few times or a couple of full hueys, catching them off-guard.
The cobra almost always has the highest kill count at the end of the round. I'm much more concerned about him.
thats how the vietnam war was, air superiority by us air force very few zsu23 spaa were used by the nva and pretty much none of those sam sites. how bout some education research before starting trash talk, yes this game is not realistic at all if the game had proper server settings i would probably disable them for better realism gameplay.