Rising Storm 2: Vietnam

Rising Storm 2: Vietnam

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pant shitter Jun 10, 2017 @ 3:36pm
Machine Gunner help please
The M60 is one of my favorite guns and I want to become at least a passable machine gunner. As it stands I can't get anything done. I don't know where to set up, when to set up, when to move forward, or where to put suppressing fire.

Either I sit around doing nothing or I get killed by someone I don't see, usually less than 100M away.

Assuming I don't have a friend spotting for me, and most squads are random people that split up, what can I do to not waste the role?

inb4 run around with it like a big assault rifle
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Showing 1-15 of 15 comments
ATCF Jun 10, 2017 @ 4:03pm 
Well placing your MG behind a small hill is usually the best spot for a LMG since the enemy can barely see you (In RO 2 you could be totally hidden behind the hill with the LMG and still kill people and the enemy could only see your weapon)

as for the assault rifle part i have noticed that you should just hold the trigger down (While aiming) when you are attacking the enemy, i have had many instances when i have killed people with spraying that i havent even noticed since the bullets from M60 penetrate alot of cover and you also suppress your enemy or maybe even force him to take cover, giving you more room to manouver (i dont like the 200rnd belt for M60 since i like to have extra 100 rounds for it since MG gunners role is usually to suppress the enemy or shoot through walls to kill the enemy)

For the MG spots i would suggest that you dont use spots that will expose you to the whole enemy team, like top floor windows or rooftops since those spots are the 1st place where the enemy sniper will be looking for you, so i suggest you to move to the flanks of the map and find a spot where you can see the enemy movements in a certain area (like a house next to the cap zone that is a safe spot for the enemy to capture the point) since if you manage to lockdown a position like the main street in Hue City, that can prevent the whole US team from ever advancing past you and they will need to use smoke or call artillery on you, just to get rid of you and this will help your team since the enemy will be busy trying to kill you and not your team
Doge Jun 10, 2017 @ 4:11pm 
What I do is cover the back of my team and when they find someone I shoot where the target is.

The weapon is good to kill people hiding behind penetrable materials, shoot right and left like a film lol

Shoot the jungle so they get scared and delay them.

Finally this weapon is good to defend objetives, just wait and pull the trigger.

Here is a tutorial on how to use it lol I killed people I never saw haha
https://www.youtube.com/watch?v=pmck_Eu323Q

Dont forget to scream while doing it !!!
Last edited by Doge; Jun 10, 2017 @ 4:13pm
pant shitter Jun 10, 2017 @ 8:20pm 
Thanks for the replies, I'll take all the help I can get. To be more specific, this is how I understand the role is supposed to operate (correct me if I'm wrong):

-Stay behind your squad's frontline men from a defensible position and cover their advance.
-Take a defensible position and suppress an enemy's advance.
-Assist in attacking enemy aircraft

I'm having a hard time taking up a good defensible position in most scenarios. Either I seem to be too far away, and I sit doing nothing, or I get a few shots off and get killed by someone else I can't see. What would help me the most is some good gameplay footage or some screenshots of good positions.
Boko Harambe Jun 10, 2017 @ 11:45pm 
The M60 is pretty bad imo. You need to lay down to get the accuracy of the M16 standing up. Might as well use the m16. Only time I've ever seen it useful is suppressing C on Hue City by just shooting the tower all the time so people can cross the bridge
CHOO CHOO Jun 11, 2017 @ 1:03am 
Originally posted by UNSTUMPABLE 2016:
suppressing C on Hue City by just shooting the tower all the time so people can cross the bridge

It's unfortunate that this is true.

What is it? Was the M60 this useless historically, or are the game mechanics borked?
telamiina Jun 11, 2017 @ 1:34am 
This is mutch harder role in RS2 than in RO2.
telamiina Jun 11, 2017 @ 1:35am 
Originally posted by CHOO CHOO:
Originally posted by UNSTUMPABLE 2016:
suppressing C on Hue City by just shooting the tower all the time so people can cross the bridge

It's unfortunate that this is true.

What is it? Was the M60 this useless historically, or are the game mechanics borked?

It is the maps. Mutch more green allover. Spot finding is really hard.
pant shitter Jun 11, 2017 @ 1:54am 
My own issues aside, I can't even learn from other players because I haven't yet dealt with any enemy machine gunners that have been a problem. I run into a lot playing like a rifleman, but not doing area denial.
MonkeyHotDog Jun 11, 2017 @ 2:20am 
M16 is way more accurate but the m60 ( obi ) got more rounds, you can get tons of suppresion/assist kills with it. If ur good enough ( or lucky ), u could rush and deploy ur m60 and almost spawn rape the VC/NVA. There's some special camping spot on each map that's better then the common ones. Just go out and find those special angles !!
Egro Jun 11, 2017 @ 2:28am 
The MG in this game have a huge muzzle flash, easy to spot tracers which mean you lost your head before you can fire the second burst. So stay mobile usually work quite well for me. I'll stick behind my teammates and cover fire on the move like I would with a LMG. That being said the M60 have a horrible recoil even when deploy on a bipod so I usually happy with just assits. :D
Devils_legion Jun 11, 2017 @ 2:36am 
best thing i find to do is use it like you would use a real support weapon find where the line of combat is forming normaly best used for defense and sit and wait check your map regular so you can get an idea of whats going on around you i play Vietnam themed airsoft and i have the m60 heavy old beast not good for running around at all but when you set up in a defensive possition you can just hose the enemy down
ATCF Jun 11, 2017 @ 5:15am 
A quick update, i just noticed that when you pick the 200rnd belt you can run to a ammo box to get another 200rnd belt as a spare one, doing this will give you a total of 400 rounds of ammunition, also when teammates give you ammo, you get a 200rnd belt instead of a 100rnd box, so i have to suggest from now on to always take the 200rnd belt when using the M60
FourGreenFields Jun 11, 2017 @ 5:18am 
Originally posted by ATCF:
A quick update, i just noticed that when you pick the 200rnd belt you can run to a ammo box to get another 200rnd belt as a spare one, doing this will give you a total of 400 rounds of ammunition, also when teammates give you ammo, you get a 200rnd belt instead of a 100rnd box, so i have to suggest from now on to always take the 200rnd belt when using the M60
Are you sure the belt given by friendlies is a full 200? Did you reload that specific belt (= you had no other belt) and did it say "New magazine is full" (or the HUD-symbol equivalent)?
ATCF Jun 11, 2017 @ 5:30am 
Originally posted by FourGreenFields:
Originally posted by ATCF:
A quick update, i just noticed that when you pick the 200rnd belt you can run to a ammo box to get another 200rnd belt as a spare one, doing this will give you a total of 400 rounds of ammunition, also when teammates give you ammo, you get a 200rnd belt instead of a 100rnd box, so i have to suggest from now on to always take the 200rnd belt when using the M60
Are you sure the belt given by friendlies is a full 200? Did you reload that specific belt (= you had no other belt) and did it say "New magazine is full" (or the HUD-symbol equivalent)?


Thats a good point, i was lucky to have a constant ammo supply from my teammates as a MG gunner in that game so i have to make sure that you actually get the full belt


*Edit" i just remembered that i had run out of ammo, then i fired like 60 rounds at the enemy when i got resupplied by a teammate and checked my ammo and it told me that i had over 50% of ammunition still in the gun, i would have to say that you only get 200 round belts as ammo once you select it from the role selection
Last edited by ATCF; Jun 11, 2017 @ 5:32am
ReV0LT Jun 11, 2017 @ 6:15am 
Originally posted by Vulcan:
The M60 is one of my favorite guns and I want to become at least a passable machine gunner. As it stands I can't get anything done. I don't know where to set up, when to set up, when to move forward, or where to put suppressing fire.

Either I sit around doing nothing or I get killed by someone I don't see, usually less than 100M away.

Assuming I don't have a friend spotting for me, and most squads are random people that split up, what can I do to not waste the role?

I've been playing MG as my favorite class, and I find the M60 quite nice TBH (but it overheats very quickly).

Anyways, with regards to setting up, you always want to be in the back of your friends. Your job is to provide covering fire (and rain down God's fury on those VCs) while your teammates try to advance. This means setting up somewhere which provides good overview for the objective.

As Egro also mentioned, the muzzle flash of the guns are quite large. Not to mention the tracer rounds the LMG uses, it's usually quite easy to notice where machine gunners are located. Therefore, you want a setup position with at least a hardcover next to you, and some room to manuver.

Personally, I have several favorite spots for MG, both in CuChi and HueCity (I only figured out good spots for Hill 937 VC-side, while I couldn't figure out for the American side). Whenever I set up, I would take several shots (when necessary), and after about 20 to 30 shots, I'd move positions a little bit, so as to cover the same area while not being easily spotted.

While some people argue that the machinegunners' job is to shoot people coming, don't forget that the machinegunners are also the best in suppressing enemies, and suppressing enemies is useful for your advancing friends. The LMGs also have good penetration, so spraying the LMG once in a while is also quite useful.

Finally, with regards to advancing, if you have a good position, you won't find it necessary to advance so soon. I usually advance because my team has capped the objective, and the next stage is open.

Originally posted by Vulcan:
inb4 run around with it like a big assault rifle

This is probably the least useful advice as a machinegunner. Unless you're capping points, better switch to pistol

=
However, take my advice with a grain of salt. I am only 20 hours in.
Last edited by ReV0LT; Jun 11, 2017 @ 6:15am
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Date Posted: Jun 10, 2017 @ 3:36pm
Posts: 15