Life is Hard

Life is Hard

データを表示:
UI Improvements
UI really needs some work on gameplay mechanic workflow and which buttons do what.

Assigning workers sometimes takes place form the T menu, but other times directly on a structure. The T menu drag and drop is often unresponsive when something is happening with no feedback and the add "plus" symbol is really confusing both in appearance and positioning.

I'd recommend watching at least 3 different people with no information play the game for the first time and see where they struggle.
< >
1-3 / 3 のコメントを表示
Pirozhok Std.  [開発者] 2019年5月16日 7時11分 
Hi, @Rowen!
Thank your for your feedback! I'm going to partially rework UI soon. I'm not sure how to understand the second sentence though. Your can assign workers both from the T menu and using buttons above a structure. Is it an issue?
LSD 2019年6月5日 14時51分 
^ The trading post isn't on the T menu. A bit confusing, as you can end up with a "phantom villager" who you can't see on the menu when you manually assign them to work at the trader.
Also missing a T menu button to harvest food from the underground. Not sure if there are any others. A button to unassign soldiers would also be nice.
Pirozhok Std.  [開発者] 2019年6月5日 19時05分 
The menu takes a lot of screen space, it's really clunky, I guess it simply doesn't have enough space for these buttons. Looks like it should be reworked
< >
1-3 / 3 のコメントを表示
ページ毎: 1530 50