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Sorry no offense but how did you "watch" the anime?
Just curious
I wish you good luck on this one though.
El psy kongroo
I don't really have an ideal suggestion but this game has also just been released on IOS so there could be potential apps that work in conjunction with that iteration? I don't know what else to suggest but I hope leaving a comment will increase the chances in someone more knowledgeable coming along!
El Psy Kongroo.
I'm really unhappy I'm not a programmer, hacker etc just to decompile it and make a few small modifications to have this one fully playable. Contacting japanese devs (well, not only japanese to be fair) is a pain!
Anyway, thanks guys! hopefully someone more knowledgeable will jump here and will have some ideas and suggestions. :)
El psy kongroo
http://sakuradite.com/wiki/en/vnr
Now in regards to the topic, unfortunately, with Steins;Gate's unique choice system, It'll be difficult at best to get any kind of text to speech reader making the game accessible, because the phone itself basically requires that you can see it to use it.
what abik has linked is regular vnr, ithvnr works much better and has much more functionality, it's what people use to translate things but it takes a loooot of setup and I can't really explain all the steps myself :| about the only way to do it though
The game uses Steam DRM in maximum paranoia mode, but no external DRM, so that's not gonna be a problem. Text is stored with a custom encoding; there's a more-or-less accurate UTF-16 conversion table somewhere in the EXE but there's also control characters and escape sequences.
You can see our code[github.com] for reference; someone also made a hook patch for STEINS;GATE 0 (unrelated to the official translation) that'll allow a text hooker to read/modify clean UTF-16 text (only for the dialogue, not the phone IIRC) from the game.
For a decently skilled reverser the most difficult part by far would be figuring out the usability design for the visually impaired.