Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Maybe it is different on console? Can you point at a youtube video that shows what you try to describe?
Which type of creature or human does that?
Then don't do that. It indicates that you try to fight when your Jax is not capable enough yet. Learn more combat abilities, get better weapons. Eventually, you can kill all opponents with only a few hits.
Risen 1's major flaws are: 1) Slowness. Running feels like walking, walking mode is in the game for no reason other than tailing a single NPC during one quest, but you can do that without walking mode, too. 2) A very small ingame island with graphics that complicate exploration. Risen 2 and 3 improve on that a bit by adding more islands. 3) Obstacles and cave walls getting in your way during combat way too often.
Overall, combat in ELEX is much more fluid and predictable than in Risen 1. It works as designed.
What makes them better when they offer a similar experience?
Which games are that, for example?
This game is for mouse players even from the very beginning to compare it with dark souls which is only suitable with console steering and cant be properly played with mouse steering is absolutely nonsense and not appropiate and even fair.so gothic the very start of elex is about 20 years ago so the concept was kept cause it was good and the fighting system was the best possible solution of this time.the graphics were adequate to the pc s requirements and looked always good when playing it at the time of publishing.the system was arranged in away even lower reqirements pcs were able to run this game so lower resolution was included.so to say combat in this game was always a little bit chaotic but u had to develop a playing strategy to control it and to defeat the monsters so for this reason quick combat reactions were always required with built in breaks of the combat strategy of the monsters to keep it fair for the player.so even far ranged combat was never a real problem rather easy to disable the opponent in the pre fight.u right it is a handcrafted diam concerning the landscapes not Ai created as usual today.if u know the chain of developement u must know combat is not all and game mechanics are old but should be kept.Cause they are well proofed.so coming to an end i dont like elex cause it doesnt take place in the middle ages or the pirate era.everything is the same but why critsize when we got no better one or choice.
If you pass up this amazing game based on that fact alone before even giving it a chance then good riddance to you, you self entitled bastard. If you decide to stick with it for longer than a few hours then you will find the foundation for a masterpiece of a game.
https://steamcommunity.com/sharedfiles/filedetails/?id=1760371456
https://steamcommunity.com/sharedfiles/filedetails/?id=1298524331
https://steamcommunity.com/sharedfiles/filedetails/?id=1205979597
That's much too vague. What makes combat in those games "awful"?
There are plenty of games that work fine, but they try to offer a completely different experience - such as button mashing, jumping into the fray within the first minute of playing and dumbed down character progression. Some of those games aim at a different target group of players. Somebody, who isn't interested in button mashing or nonsensically fast attack animations, may call such combat "awful". Other people perhaps want exactly such an easy-going combat.
ELEX's combat just works and, for the faction-less melee/combat options, is based on simple design decisions that do the job. You are free to say you don't like it, but then tell specifics and don't only throw in attributes like "bad" or "awful".
the combat on this game is terrible. its so bad that is ruins anything else in the game
Anyone curious about buying this game should first read this hilarious article: https://www.rockpapershotgun.com/2017/10/23/elex-first-hour/
The only charm ELEX has is how bad it is. It's so bad, it's funny. I know there's a lot of hardcore Piranha Bytes fans that will defend it, but they're defending a really shoddy game that ultimately isn't worth it, even when it is on sale.
Voice actors fall outta character between lines, you can't kill anything for hours - no matter how good you are at games. If your Jax is level 1, you will die, often times in one hit. Even if you manage to dodge the attacks, you barely do any damage, even after hours invested in the game, so your only option is to run unless you're tryna spend 45 minutes dodging everything and doing the tiniest fractions of damage til it's dead. Particularly with melee - horrible stamina means you'll be tired after 2 or 3 swings and then you die because the dodge mechanic sucks. Using guns is easier but just as lame, because it's kiting.
And yeah, you could hypothetically run from everything until you get some levels, but the quests aren't really that interesting either, and leveling is pretty slow, especially without elex potions that give exp but have an impact on your "coldness" stat or whatever that could impact later stuff, so without those potions the game turns into hours and hours of trying to level up just to be able to even have a chance in a fight. Even then, the combat is crap so why bother?
Even when you're just exploring, if you accidentally stumble upon something, you'll probably die if they have a ranged attack, so good luck with that. Or you know, realize the game is stupid and sucks and stop playing so you can get a refund.
I chose to be patient with the game, played over 20 hours, and it never got any better. If you're craving a mediocre, frustrating experience, then ELEX is your game. Otherwise, I agree it's best to pass on it.
The combat system reminds me the old school rpg with little more action like dodge and combos; of course you can't compare it with the combat system of souls like game (which I prefer), but at least is better then the spam hits game.
It give me the feelengs of vintage game, and the enviroments is very good!