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Too close too call imo.
Whats the diffrence gameplay wise? (pacing, gunplay, etc.)
Pacing: There is a lot of backtracking and searching in System Shock, but also a lot of secrets. In Deus Ex, it's more about adventure and moving the plot along - usually there is a "field" segment and then a collection/dialogue segment and this theme mostly repeats until the end which is one big long mission. System Shock is not a stealth game at all, while stealth is a central mechanic of Deus Ex. In a way, it's you who are the prey in System Shock, whereas the enemies are the prey in Deus Ex.
Gunplay: Revolves around finding weapons and using the right ammo types in System Shock, and the shooting is sort of similar to Goldeneye or Perfect Dark if you've ever played those. In Deus Ex, weapon accuracy is based on (character sheet) skills to where you can only risk open combat if you are an expert with a modified weapon or a master in a given weapon type, other than that you usually need to stealth everything. System Shock is more of a shooter than Deus Ex in that it's more necessary to engage enemies in System Shock and you're given the ability to do so straight up.
Etc.: System Shock is more about a premise, and that premise is the cyberpunk genre crossed with an I Have No Mouth And I Must Scream scenario, whereas Deus Ex has a detailed story with several twists and a lot of commentary about government, corporations, and power.
Personally the way I look at it is that Deus Ex is more interesting for its innovation in story and thematic detail and System Shock is more interesting for its innovation in gameplay mechanics that are still only rarely seen in games today.
DE mostly has wide open environments, lots of people to interact with, even if the interaction is essentially a one liner. You get Hong Kong market district, a nightclub in Paris, and other places like that.
SS you are alone on a station far out in space, and anything that moves is out to get you.
You also are forced to choose between 2 or 3 augs for a given slot, and you can't swap out a crap aug for a better one so if you make a bad choice, then unless you reload a game before installing it then you are stuck with that aug for the rest of the game.
System Shock 1's augs are actually useful, though they are treated more like Metroid powerups with hardware upgrades. The rear view mirror augmentation is more of a novelty, but that's because it's designed for classic edition and I'm used to the mouselook mod in the Enhanced Edition.
I played Deus Ex 1 before System Shock 1 but you can choose what one you want. Try Deus Ex Revision after finishing Deus Ex 1 though.
It's a free "Black Mesa" sort of mod for the original that improves on the enviroments and elements via new, but similar at times level design, a remade soundtrack and mutator modes such as the Biomod mode that makes the Deus Ex 1 Augmentation system suck less. It even adds some new ones like the Skull Gun that Gunther Hermann keeps going on about.
http://store.steampowered.com/app/397550/Deus_Ex_Revision/?snr=1_7_15__13