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HKEY_CURRENT_USER\Software\Degenerals\TankMechanicSimulator
In game (for example when you are in Warehouse), press ~ (tilda) key and use following command:
savegame 1
then, it will export save data into file:
SteamLibrary\steamapps\common\TankMechanicSimulator\TankMechanicSimulator_Data\StreamingAssets\Internal\tms1.data
To load game, use command:
loadgame 1
Apparently Unity used to default to the registry for saving games, I don't know if that's changed, or what the reason was for DeGenerals to use it, but it's a ridiculous decision.
Edit: Not saying they used Unity, I can't recall which engine it's running on, but that a major game engine had that as a default location for the longest time, is astounding.
But the saves should be done in files, easier to backup or transfer to an other computer (for example notebook).
Ehm, guys.... are you serious?
In 2020 you distributed a steam game with no saving/autosaving files but a registry reference?
So that means reinstalling my OS i lost my full tank museum, missions and incoming progress?
Sorry but i'm not your beta tester, even if this game wasn't much expensive, nor one of your developer team member: why the hell, in the middle of the game, i have to take care of striking tilde+some other command to create a save game file? Place a button that do/automate it...
I'm a final user and you're expected to create a solid game infrastructure with the goal to give me fun playing your creation.
Start googling: cloud enterprise game solutions for modern developer
Unistalling to prevent other timewasting traps
I have been spending a lot of time trying to figure out how to delete a bunch of auto saves that are taking up all my save slots. The game won't allow me to delete them in game and i can't locate them in the steam folder or the users folder, this is a complete mess.