Tank Mechanic Simulator

Tank Mechanic Simulator

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Cook May 3, 2020 @ 11:52am
The crafting is useless
Because...
  • To craft something you need to buy a blueprint witch costs approx 300k each.
  • There is no indication of which parts you are missing and which parts you already have.
  • Even nonrepairable parts are easier to select all at ones and send to outsource.
At this point, it's much easier just auto-buy all missing parts.
And you should be able to restore nonrepairable parts by yourself in the crafting room.
Last edited by Cook; May 3, 2020 @ 11:53am
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Showing 1-15 of 26 comments
TurbulentTurtle May 3, 2020 @ 12:37pm 
Auto-buy?
StephBx May 3, 2020 @ 4:53pm 
Originally posted by Abraham Lincoln:
Auto-buy?
When you are looking at the tank stats where you can see all parts missing and the condition of the rest, there is an option down screen to buy all missing parts. Clicking it open a menu xhere you can use a slider to select their condition, from dirty to painted.
TurbulentTurtle May 3, 2020 @ 5:21pm 
You just saved me like an hour worth of running to and back from the computer in game.
[DeGenerals]Trebor  [developer] May 4, 2020 @ 12:29am 
Originally posted by Cook:
Because...
  • To craft something you need to buy a blueprint witch costs approx 300k each.
  • There is no indication of which parts you are missing and which parts you already have.
  • Even nonrepairable parts are easier to select all at ones and send to outsource.
At this point, it's much easier just auto-buy all missing parts.
And you should be able to restore nonrepairable parts by yourself in the crafting room.
We also feel it is much under used, thats why we think of revamping the value of a blueprint or the way the player gets one.

Another thing, is to add an option, Craft Missing Parts.
Madoka May 4, 2020 @ 5:29am 
I'm afraid I've got a different opinion... I hardly use the tank parts shop anymore. I've got all the blueprints and I craft by myself 95% of the time the parts I'm missing. Especially when I'm getting a tank from the scrapyard. I find the blueprints very valuable. I never used the auto-buy option, I like to see what parts I'm missing and get them manually. It increases the immersion.
Kilo Tango May 5, 2020 @ 1:18am 
Originally posted by DeGeneralsTrebor:
Originally posted by Cook:
Because...
  • To craft something you need to buy a blueprint witch costs approx 300k each.
  • There is no indication of which parts you are missing and which parts you already have.
  • Even nonrepairable parts are easier to select all at ones and send to outsource.
At this point, it's much easier just auto-buy all missing parts.
And you should be able to restore nonrepairable parts by yourself in the crafting room.
We also feel it is much under used, thats why we think of revamping the value of a blueprint or the way the player gets one.

Another thing, is to add an option, Craft Missing Parts.

YEAH! "Craft missing parts" option would be well appreciated, and make blueprints useful
Last edited by Kilo Tango; May 5, 2020 @ 1:19am
mitchsb May 7, 2020 @ 6:36am 
I also think it's not worth crafting parts if the blueprints are so expensive.
mitchsb May 7, 2020 @ 6:39am 
Originally posted by Gh05t_Shi3ld:
They should have an option to allow player to buy different scrap materials or raw materials for crafting, this translate to the quality of the repair e.g using cheaper material will affect the quality and breakdown faster.

Also the blueprint should not even be so expensive in the internet era where peoples just google for information... In fact they should have a tankpedia where it list down all the parts and stuffs...

+1 to the "tankepedia" idea. This should be more than just a simple tank repair game. Should provide some historical data.
[DeGenerals]Trebor  [developer] May 7, 2020 @ 1:33pm 
Hey guys, thanks for the suggestions, you have good idea, but this will take us lot of time to implement. Making a pedia about tanks will be cool thing to add in future
Sepraxx May 12, 2020 @ 2:11am 
I had no idea about the blueprint and was frustation about the crafting panel that i could'n use it, not i know why. The blueprints are soo expensive, and i only have around 20k.
[DeGenerals]Trebor  [developer] May 12, 2020 @ 2:14am 
Originally posted by Sepraxx:
I had no idea about the blueprint and was frustation about the crafting panel that i could'n use it, not i know why. The blueprints are soo expensive, and i only have around 20k.
We want to expand this part of the game, allow to craft missing parts for tanks (like order missing parts from tank analysis menu) and to allow to build a tank from scratch, using the blueprints.
dis0nored May 12, 2020 @ 5:30am 
I support the idea of overhawling craft parts. It should be the hart of the game, a hand on approach to appriciate something you made
The OneFast May 13, 2020 @ 1:08am 
It would be nice to have a way of repairing parts that are not attached to the tank.It would also be nice if you could repair or be able to craft something you have in your inventory, but only while it is in your inventory, since you have the part you wish to reproduce.
Cinek89 May 14, 2020 @ 1:40am 
I bought blueprint Stug III 40 Ausf. G. Crafted parts isn't the same as in Store. This is ridiculous. ;/

Edit. Workshop sometimes buged and showing parts another tank X.X
Last edited by Cinek89; May 14, 2020 @ 1:45am
[DeGenerals]Trebor  [developer] May 14, 2020 @ 1:54am 
Originally posted by CinekPL89:
I bought blueprint Stug III 40 Ausf. G. Crafted parts isn't the same as in Store. This is ridiculous. ;/

Edit. Workshop sometimes buged and showing parts another tank X.X
Wow, do you know how to reproduce it? The bug with parts from another tank
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Date Posted: May 3, 2020 @ 11:52am
Posts: 25