Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The Game also still has some problems on its own:
- Long Loading Screens
- Missable Quests
They also released the Game on PS4 and are more focused on thier newest title which is a WH40k RPG.
It upsets me how much backlash a perfectly good game is getting over this company management ♥♥♥♥ up. Hell, Inquisitor is going to get tarred by the same backlash and that game's in ALPHA for crying out loud.
The PS4 release is almost certanly done by an entierly diffrent part of the company, but it still looks horrible to the public that for more then 2 months the server migration has been unfinished and now it's on another platform. Hell, I suspect theres near zero overlap between the server migration/Van Hellsing team and the Inquisitor team, but they'll be feeling the effects of it for a long time thanks to the rash of bad reviews that are more about lashing out at a company for ♥♥♥♥♥♥♥ IT UP then the game.
To make it absolutely clear, this ♥♥♥♥ is uacceptable for a company to do. But that doesn't mean screwing the review score of 2 games is the right response to take. Yes, if we take the assumption that multiplayer is effectively dead for the game into account, that really hurts the game's score. An entire mode of play (adventure mode IIRC) is nonfunctional because of this. So long as the servers are inactive, the claim of muliplayer is a lie. That should hurt the score of the game, a lot even.
But the problem is that all the bad reviews now will hurt the game's viability once the server garbage is settled properly. (If it ever is. It damn well should be, but there's no guarintee of that!) and everything else the company makes is likely to catch flack for this mess.
I've sworn off of anything done by Sony Online Entertainment because of their business practices and management decisions, but I'm not going to review bomb their games for it.
But is there anything else, or people just got mad?
The original sin is creating a full-online part of the game, in a game with a small player population...and a very bad support.
AND: and insane amount of grind for top tier gear, for a sp.
So, actually bombing was needed some time ago, now it was just triggered
And yes, the game still has bugs and issues. I just encountered a boss monster with some kind of lifesteal or self-heal mechanic, that could heal itself faster than I can damage it. After that, I kinda lost interest in playing.
People lost saves, people lost adventure mode, people can't play with friends... Thanks, Neocore for doing hard job on reinventing the wheel. Yeah, it backfired, but you tried to stick it to the man!
I'd played through original trilogy, but it has so many progression blocking bugs too. Jeez.
No, having their own server is not the problem- it allows GOG and other sites superior to Steam to host the game. The problem was how the handled the server transfer (are handling, rather). Also, the fact that they made it so that cloud saves aren't also saved locally- they should exist as backups, not as the only means of saving.