Borderlands 3

Borderlands 3

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Dr Nighty Jan 27, 2021 @ 3:15am
117gb
are you okay 2k ? is this mw ? why is the game 117gb ?
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Mez Koo Jan 27, 2021 @ 7:53am 
8* fully spoken languages
Last edited by Mez Koo; Jan 27, 2021 @ 12:04pm
Casurin Jan 27, 2021 @ 9:12am 
Originally posted by Mez Koo:
11 languages
yeah no.
Mez Koo Jan 27, 2021 @ 9:40am 
Originally posted by Casurin:
Originally posted by Mez Koo:
11 languages
yeah no.
Then explain the 70gb versions online that include everything up to arms race.
Casurin Jan 27, 2021 @ 11:42am 
Originally posted by Mez Koo:
Then explain the 70gb versions online that include everything up to arms race.
Ignorance and lack of understanding is not an argument. The languages are nto what causes the size.
And just for reference - there were PS2-games with 3-5 languages, they didn't take 40 GB.

Maybe go visit a school for once.
Mez Koo Jan 27, 2021 @ 12:00pm 
Originally posted by Casurin:
Originally posted by Mez Koo:
Then explain the 70gb versions online that include everything up to arms race.
Ignorance and lack of understanding is not an argument. The languages are nto what causes the size.
And just for reference - there were PS2-games with 3-5 languages, they didn't take 40 GB.

Maybe go visit a school for once.
Fact is that if you download a version of the game with only a single language installed then it drops the file size dramatically. PS2 game audio like everything else about it is either compressed or low quality, PC games usually don't bother compressing stuff anymore and have only increased in quality over the years like everything else. Kind of weird argument you made with my "ignorance and lack of understanding" when you're the one comparing a PS2 (20 year old console) game to a 2020 PC game.

Having 8 fully spoken languages takes up a lot of space especially with all the voice acting across the ambient enemies, in combat, player characters, and characters talking to you through the echo as well as the collectibles through said echo.
Last edited by Mez Koo; Jan 27, 2021 @ 12:07pm
funk Jan 28, 2021 @ 8:05pm 
in the cases I am familiar with these days, its hi resolution skins/cosmetics, DLC and stuff like that. i.e. they will pre-install all the DLC even if you don't own it, so that when you buy it, its all ready to go.

not sure if this is the case for this game or not as far as DLC being pre-installed goes, but high resolution textures, multiple skins in multiple colours for multiple characters and uncompressed video (maybe audio too, Im not sure, I work with audio all the time, an hour of uncompressed 24bit 48k stereo audio is around 1 gb. so if you had 2 hours of spoken word in 11 langauges, thats at least a ♥♥♥♥ ton) are whats chewing up a lot of that storage space I would bet.

like in Rainbow 6, the lions share of that large install is in cosmetics if I remember right.
Mez Koo Jan 29, 2021 @ 10:20am 
Originally posted by Casurin:
Originally posted by Biometal ZX:
What is there to fight about? Shake hands and walk away. No one wins anything from this disagreement.
it is still bad if uneducated kiddos g oarround claiming ♥♥♥♥♥♥♥♥ and thus spreading misinformation. Their lies just makes it worse for everybody else.
Possibly the dumbest hill I've seen someone die to defend but ok, I'll keep indulging you and provide the audio file sizes that you can look up yourself (as of DLC 4):
English - 3.8 gb
French - 4 gb
German - 4.1 gb
Italian - 4.2 gb
Japanese - 3.8 gb
Korean - 3.8 gb
Spanish - 4.3 gb
Chinese - 3.7 gb
Those are also probably compressed to download faster and uncompress while install but at minimum that is about 28 gb of extra audio that we don't need to download and possibly more once installed assuming we only use one language to play the game.
Last edited by Mez Koo; Jan 29, 2021 @ 10:22am
Casurin Jan 30, 2021 @ 11:11pm 
Originally posted by Mez Koo:
Possibly the dumbest hill I've seen someone die to defend but ok, I'll keep indulging you and provide the audio file sizes that you can look up yourself (as of DLC 4):
English - 3.8 gb
French - 4 gb
German - 4.1 gb
Italian - 4.2 gb
Japanese - 3.8 gb
Korean - 3.8 gb
Spanish - 4.3 gb
Chinese - 3.7 gb
Those are also probably compressed to download faster and uncompress while install but at minimum that is about 28 gb of extra audio that we don't need to download and possibly more once installed assuming we only use one language to play the game.
funny - so you used google and copy-pasted the filesizes of the pak-chunks.
Just that no, those sizes are not the audio - nice try again - liar.
EmotionallyBroken Jan 30, 2021 @ 11:40pm 
I often wonder where all the storage space goes in some games.
Lord Of War Jan 31, 2021 @ 1:09am 
Originally posted by 9 lives:
are you okay 2k ? is this mw ? why is the game 117gb ?
Originally posted by EmotionallyBroken:
I often wonder where all the storage space goes in some games.

Are you two ok? BL3 is big game, big base game and 5 DLCs atm, with vast maps, multiple models for guns, enemies and textures. Add music and voiceovers.
Dr Nighty Jan 31, 2021 @ 2:19am 
Originally posted by Lord Of War:
Originally posted by 9 lives:
are you okay 2k ? is this mw ? why is the game 117gb ?
Originally posted by EmotionallyBroken:
I often wonder where all the storage space goes in some games.

Are you two ok? BL3 is big game, big base game and 5 DLCs atm, with vast maps, multiple models for guns, enemies and textures. Add music and voiceovers.
😂
Lord Of War Jan 31, 2021 @ 2:21am 
I mean, it's not like you're using 120gb harddrive, are you. Are.. you? :lunar2019deadpanpig:
Nikanuur Jan 31, 2021 @ 2:49am 
Although I understand what are you guys getting at, it's hard to unsee the facts, I kinda understand the guy a bit.

Why should voice take up so much? It really seems a lazy design. A 128bit MP3 is very roughly 1 Mbyte for 1 min. One DLC of sound than amounts to 4000x that. That's approx 67 hours of pretty ok voice quality. We're not talking about dolby surround true connosieur of Mozart listening, we're mostly hearing puns and screams and sometimes a nice score of soundtrack here :).

So this size of a voice file is kinda bonkers. I don't believe the whole game with all DLC's together is more than few hours of talking time (one language).

Originally posted by Lord Of War:
I mean, it's not like you're using 120gb harddrive, are you. Are.. you? :lunar2019deadpanpig:
That's not as good a pun as you might think. It's not about a 120GB hard drive. It's about if every bigger game has got what we could call a lazy design / compilation, it nears us to live in even bigger waste-society.

The programming used to be about the ingeniousness of efficiency. Nowadays, with all the space wasting seems like a pigsty style. With like nice chandeliers and air sweeteners and neon signs and the hay made out of purest wheat being changed every hour. Yeah. Even more not cool. Cuz it's not only pigsty, but also clunked.

That being sad, the game's not bad at all. It's pretty cool, Borderlands always stood for, and is still standing for the humor and creativity and seemlessness. So even programming the whole thing must've been a work of a group of geniuses. Even more the reason I don't understand this thing with the size / voice.
Last edited by Nikanuur; Jan 31, 2021 @ 2:54am
Lord Of War Jan 31, 2021 @ 3:02am 
Didn't even intend it as a pun.

What is a pun, is complaining about games' sizes now, in 2021, when 1/2TB drives are available and plenty gamers using external SSD for gaming...

Modern gaming optimization, unneeded audio packages sizes (Mafia III can be reduced by 15gb when deleting other languages a player doesnt want), and specifically BL3 - is pigsty and untidy as f_ck, I admit it, but... please dont bring up space issues.

200gb harddrive was a luxury in 2000-ish (from what I remember). 200gb now is a mere flashdrive capacity thing, lots of people carrying in pockets, plug'n play to TVs or games.
Nikanuur Jan 31, 2021 @ 3:17am 
Originally posted by Lord Of War:
...as I was saying. Waste culture society then :( And you should care, because next time you need to buy a new hard-drive, this trend is what's behind it as well. Very unnecessarily.
---
And if you find this meta-ethical reasoning little too much vague. Here are some concrete things that hide behind it.

Imagine people that have to reinstall the game for different reasons. Bugs for example. Not everyone has 100Mbit+ internet nowadays. And even that is not cool for redownloading 120Gigs 2x. That can be a REAL pain in the ass. Imagine the amount of data that needs to be re-written or read, that means biting into TBW / MTTF where applicable. Same goes anywhere in the system. Less data means less wear, less heat, better ammount of processing power used versus needed - everything you are striving for in your own rig. And many more reasons. All of this very unneccessarily, just because heck, why spend a few more hours to compress our audio / video / compile our code in more efficient - proper - way.
Last edited by Nikanuur; Jan 31, 2021 @ 4:48am
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Date Posted: Jan 27, 2021 @ 3:15am
Posts: 20