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"Rendered unplayable".
What ♥♥♥♥♥♥♥ nonsense. The HUD is still not that big, at all. It's absolutely, 100% playable. Hell, if anything I consider the top image to be too small, and the bottom to be a better size. But that's not relevant, it's fine to prefer the top, but claiming the bottom is unplayable is hyperbolic ♥♥♥♥♥♥♥♥.
My issues are exactly the same.
You seem incapable of typing a sentence without profanity, I am overjoyed to hear you think my opinion is f.bs.
I shall certainly avail myself to you for the rest of my years, so any opinion I have going forward is put to you first for analysis.
Be sure to wear your mask, really helps with the drips. Perhaps put a couple on your knees for good measure.
Noelle @GBX has been told of this issue, multiple times in the patch note comments that come out weekly.
'They are aware of the issue' is the boilerplate response.
Of course they are aware. The setting was There, and now it is not. We didn't remove it from the Video Options.
From what I have gathered, there was a HUD Scaling issue with the console(s). Fixed by hard coding the configuration; and removing it from the settings.
Unfortunately, those of use who had it set at our preferred setting, it got Nuked. For me it's the HUD size and location (it wont go flush to the screen) / nor scale down.
They also removed our ability to edit the .ini files. All those settings are now on their servers, leaving us with virtually blank configuration files.
The map issue is the most frustrating for me because you have to use the map so much because the minimap is useless because it's so zoomed in you can't see where you need to go. This also might be a added thing that has to do with the UI Scaling in Ultrawide.
I played 40 hours of the game and I just got fed up with it. The maps get bigger and the frustration gets worse. I mean on Sanctuary.. omg, it's so bad. Whoever did the map for this game did such a poor job.
I'm having the same problem. Like an off by one or fence-post error mismatch between the slider and actual array options.