Borderlands 3

Borderlands 3

Ver estatísticas:
Auron 9 abr. 2020 às 12:25
Most annoying enemy?
What enemy do you find the most annoying?
Personally, i find all anointed militants to be the most annoying. They are immune to all damage 90% of the time. Oh you want to have fun and shoot me? nah, im immuneeeeee.
< >
A mostrar 1-15 de 42 comentários
Linguistically Inept 9 abr. 2020 às 12:28 
rakk, flying ♥♥♥♥ in general are annoying but rakk in particular because they move the most, m4 cistern of slaughter takes me so long to shoot down the bigger rakk that i could complete slaughtershaft multiple times instead
Darth Cannabis 9 abr. 2020 às 12:30 
I would more specifically say badass elemental shifting rakks.

Most elemental rakks are bad enough, chubby rakks at least are money/loot pinatas to counterbalance the annoyance, but those chromatic rakks....

Definitely the reason my moze brings homing missiles into the one arena, and why my brawler siren took so many tries to clear it.
RainingMetal 9 abr. 2020 às 12:33 
Enforcers/Militants. Basically, anything with a shield (not the barrier that's vulnerable to shock damage) is a real enemy of mine. Thank god the ones in the Wedding DLC have shields that can actually be destroyed.

Fat Rakk are also a pain in the ass in the Cistern of Slaughter. At least the Rakk in this game don't make annoying noises this time.
Ficelle 9 abr. 2020 às 12:36 
Prismatic rakks
Nothing annoys me more than these, especially as elemental Amara
Wrayday 9 abr. 2020 às 12:37 
Whatever zone I am in, that's the one with the most annoying enemies!

But I hate the enemies that cacoon themselves because sometimes (a lot of the time) the cacoon/egg can ignore damage.
Hemmis 9 abr. 2020 às 13:02 
Anointed hags, what are you doing spawing so many tinks? Please chill out.
But the badass chromatic rakks are up there as well.
Black Ram 9 abr. 2020 às 13:06 
Agreed, they should at least be "non-immune" while they do the fire thing.

And normal militants, you should be able to destroy their shield with fx. corosive, or at least able to shoot a hole in them, or their stagger animation could be longer.

I like hard enemies you need to think a bit to beat, but I draw the line at immune to damage 80% of the time, UNLESS it's a boss you only can damage with criticals.
Kazouie 9 abr. 2020 às 13:07 
I'm with the rakk haters, and flying enemies in general.
All of that fast erratic movement, ugh
Darth Cannabis 9 abr. 2020 às 13:12 
Although some of this does depend on class and or skills used as well.

While my brawler siren hates those rakks with a burning passion, they are not so bad for Flak, who has his own rakks.
Ar-Pharazôn 9 abr. 2020 às 13:19 
Annointed Tinks. I can ignore the Militants, the tinks change size all the time and that throws my aim off, not the mention it is pretty much impossible to hit them in their shrunk state. At least I know how the bad guys feel when facing ant man.
Última alteração por Ar-Pharazôn; 9 abr. 2020 às 13:21
simple cat 9 abr. 2020 às 13:32 
Every enemy that slows you down, especially these maliwan robo dogs (nullhounds) that constantly emit shock novas.
Sekzon 9 abr. 2020 às 14:34 
annointed tinks. hands down.
p4r4docs 9 abr. 2020 às 15:03 
The Rakks in the last round at the prometheus-arena
Mr_Mosey 9 abr. 2020 às 15:35 
Anointed Tinks, Rakks in general, & Ratches that always seem to pin me against w/e wall or prop I'm next to.
YesMan 9 abr. 2020 às 17:23 
badass rakk in cistern of slaughter: extreme bullet sponge, small hitbox, hard-to-hit flying trajectory, and hard-hitting attacks

nearly every anointed: bullet sponge, teleport, immune phases, 'antman' tinks, short cooldown skill spamming

edit: those badass zealots with machine gun rocket launcher: high damage with blinding vfx

with the coming Mayhem 2.0, I really hope Gearbox would take the chance to review the balance and design of enemies, and not repeating similar mistakes in BL2 uvhm
there is difference in 'challenging' and 'annoying and not fun due to design'

edit: just something off-topic, if possible, better not to balance high level content around all those damage-adding anointment, this just make power creep even worse, and leave casual players in frustration. The Maliwan Takedown with optional True Takedown Mode for extra challenge can be a good direction
Última alteração por YesMan; 15 abr. 2020 às 9:27
< >
A mostrar 1-15 de 42 comentários
Por página: 1530 50

Postado a: 9 abr. 2020 às 12:25
Comentários: 42