Aurora Dusk: Steam Age

Aurora Dusk: Steam Age

통계 보기:
BoxingBud 2022년 4월 20일 오전 4시 53분
Wanna fix the memory leak? Monsters should never drop resources...
It's easy enough for the player to get resources they need and it's so plentiful that monsters dropping them only affects the game's performance. That's it.
< >
8개 댓글 중 1-8개 표시
BoxingBud 2022년 4월 20일 오전 5시 04분 
Also any drops (including those from dead characters) should eventually despawn, any item that's not being used after a minute or so if it despawned performance would be flawless.
Airstrike[Zzz] 2022년 6월 28일 오전 6시 41분 
Plus my AI characters keep picking up items they're not proficient with, when enemies drop them on the ground. I'll sometimes find my swordsman messing around with a bow and arrow he looted.
BoxingBud 2022년 8월 26일 오전 7시 57분 
Exactly there's no reason for monsters or anything to drop anything on death. It just bugs out the game and serves no purpose since we can generate resources naturally. This would fix literally the main game bug.
BoxingBud 님이 마지막으로 수정; 2022년 8월 26일 오전 7시 58분
The Grand Mugwump 2022년 9월 9일 오후 10시 17분 
Thank you for the idea. We can mod the game so that these monsters don't drop those items. Just browse local files and go to

Aurora Dusk - Steam Age\steamAge\characters\monsters

and edit monsters.js with a text editor like notepad. Then look for eviltree and mushroomguy monsters listed there and remove the drop resources line under "death." make sure to get the comma after the death effect line or the game won't boot.
BoxingBud 2022년 9월 10일 오전 4시 23분 
Sweet! I'm going to do that, (I have the game installed) and will see if it stops. I can go hours but memory leakage does eventually kick in.
The Grand Mugwump 2022년 9월 10일 오전 9시 41분 
BoxingBud님이 먼저 게시:
Sweet! I'm going to do that, (I have the game installed) and will see if it stops. I can go hours but memory leakage does eventually kick in.

I tried testing it on the defend the walls mission on demigod. It drastically improved things. I made it until there were only 6000 enemies left in one sitting before it started getting weird and crashed. I think you're right, the fact that the townsfolk continue to run off, die and drop stuff is also contributing to it.
The Grand Mugwump 님이 마지막으로 수정; 2022년 9월 10일 오전 9시 41분
BoxingBud 2022년 9월 11일 오전 2시 18분 
Yeah any "production" will eventually cause a crash unless it doesn't happen (inventory is deleted on death instead of dropped) or it despawns timely. Resources are the easiest thing to get so removing drops and just deleting inventory on death is doable (not convenient if you're trying to enchant and die, that's true.) But a sharing system where an enchanter build focuses on that and then gives the goods to a storage space where fighting characters can take from, mitigates that...

EDIT: Actually it won't mitigate since its a memory leak and items are continuing to "take up memory" when they are existing, wether in a character's inventory, a drop, or in a container. I say just have a cap on inventory space (done) and characters delete their inventory on death but not their currently equipped gear.
BoxingBud 님이 마지막으로 수정; 2022년 9월 12일 오후 12시 15분
vitowns 2022년 12월 11일 오후 7시 45분 
BoxingBud님이 먼저 게시:
Yeah any "production" will eventually cause a crash unless it doesn't happen (inventory is deleted on death instead of dropped) or it despawns timely. Resources are the easiest thing to get so removing drops and just deleting inventory on death is doable (not convenient if you're trying to enchant and die, that's true.) But a sharing system where an enchanter build focuses on that and then gives the goods to a storage space where fighting characters can take from, mitigates that...

EDIT: Actually it won't mitigate since its a memory leak and items are continuing to "take up memory" when they are existing, wether in a character's inventory, a drop, or in a container. I say just have a cap on inventory space (done) and characters delete their inventory on death but not their currently equipped gear.
Can you guys release the mod on nexus or somewhere plz???
< >
8개 댓글 중 1-8개 표시
페이지당 표시 개수: 1530 50

게시된 날짜: 2022년 4월 20일 오전 4시 53분
게시글: 8