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번역 관련 문제 보고
Aurora Dusk - Steam Age\steamAge\characters\monsters
and edit monsters.js with a text editor like notepad. Then look for eviltree and mushroomguy monsters listed there and remove the drop resources line under "death." make sure to get the comma after the death effect line or the game won't boot.
I tried testing it on the defend the walls mission on demigod. It drastically improved things. I made it until there were only 6000 enemies left in one sitting before it started getting weird and crashed. I think you're right, the fact that the townsfolk continue to run off, die and drop stuff is also contributing to it.
EDIT: Actually it won't mitigate since its a memory leak and items are continuing to "take up memory" when they are existing, wether in a character's inventory, a drop, or in a container. I say just have a cap on inventory space (done) and characters delete their inventory on death but not their currently equipped gear.