HELLDIVERS™

HELLDIVERS™

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Stardust Feb 6, 2016 @ 6:23pm
Mouse Cursor
Can something please be done about the mouse cursor. I understand the devs want it to not be too easy and all that jazz but it's quite literally impossible for me to play using mouse and keyboard because I can't see the cursor in the slightest.
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Showing 1-9 of 9 comments
Space Cowboy Feb 6, 2016 @ 6:35pm 
This is the very reason I can't play the game right now. I keep losing my cursor in the chaos. That's the reason I die or why I accidently kill my friends. I shouldn't be frustrated with a game because it has such a bad design flaw. Its a pity because the game is so much fun.
This was added and set to default because people demanded it. (here f.e.)
You can turn it off and play the game how it was originally designed.

By this the mouse cursor will only appear while aiming with RMB,
but fully visible, in front of the direction your character is heading
instead of where you left your cursor.

I do prefer it the original way and could not blame it for any wrong shot.
Last edited by Budelbert Calypso; Feb 6, 2016 @ 6:49pm
Blightfield Feb 6, 2016 @ 6:52pm 
yeah with the "crosshair always visible" is tick off, its much easier.
this is better especially during multiplayer runs/chaos
Vamandrac Feb 6, 2016 @ 9:52pm 
They need to add a color option for the crosshair.
♥RainyDays♥ Feb 6, 2016 @ 11:28pm 
I'm seconding this. To see it you need to right click and it comes into focus, but I'd prefer there be an option for it to always be visible like the white crosshair is.
Vamandrac Feb 6, 2016 @ 11:48pm 
They already changed it once to the current system I doubt they will do it again. From what I have read they don't want the white crosshair showing all the time. I think it is what it is at this point.
Stardust Feb 6, 2016 @ 11:59pm 
Originally posted by Vamandrac:
They already changed it once to the current system I doubt they will do it again. From what I have read they don't want the white crosshair showing all the time. I think it is what it is at this point.

I think the cursor should just be a tad more visible in some way. It's really close, but it's just too dark to see for people with poor eyesight such as myself. They don't need to make the white crosshair show all the time.





Originally posted by Budelbert Calypso:
This was added and set to default because people demanded it. (here f.e.)
You can turn it off and play the game how it was originally designed.

By this the mouse cursor will only appear while aiming with RMB,
but fully visible, in front of the direction your character is heading
instead of where you left your cursor.

I do prefer it the original way and could not blame it for any wrong shot.

Personally I find that method really disorientating, even more so than barely being able to see my cursor, because I can at least sometimes manage to keep track of it mentally.
Originally posted by Hyaena hyaena:
I think the cursor should just be a tad more visible in some way. It's really close, but it's just too dark to see for people with poor eyesight such as myself.

It isn't poor eyesight. Anyone claiming he can keep track of it permanently is a machine or a liar.

This is what the dev posted before it was added and people started demanding it:
(see link in my previous post for discussion, page2)

"Hey guys. I'm Johan Pilestedt, game director of Helldivers and we are closely watching this conversation.

We were uncertain what the PC-community would feel about the crosshair. We initially had it on screen at all times with aiming making the helldiver facing it. This proved to make snapshots and accurate fire very easy, outmatching the controller.

Our solution was to steal your crosshair, and initially we were sceptical about the way it felt, but after some playtesting it felt more natural to us.


We might correct this next week if y'all just believe it's frustrating. (Enjoyment > balance).

Thanks for playing BTW, I really appreciate all the great reviews and upvotes. Keep on spreading democracy."


So they gave this option to the player by default but tried to balance it so it doesnt outmtach
the controller. To me this shows more that some limitations are necessary to keep the game mechanics functional and balanced. I'm pretty sure that the posts criticising this would be replaced by posts criticising how easy the game is..

Originally posted by Hyaena hyaena:
Personally I find that method really disorientating, even more so than barely being able to see my cursor, because I can at least sometimes manage to keep track of it mentally.

It takes some time to get used to, it did even for the devs.
Maybe give it another chance and some time and you will get there.
I did and many others too.
Just don't expect to aim perfectly where you want to at any given time.
You wouldn't be able to do this with a controller either.

This game lives by some sort of chaos and some degree of inaccuracy.
I'm fairly experienced by now and still can't avoid to drop a bomb on my teammates once in a while because I get pushed to the ground while throwing it.

Have a good laugh about it. That's what it's all about.
Last edited by Budelbert Calypso; Feb 7, 2016 @ 5:43am
老虎会游泳 Apr 9, 2021 @ 10:25am 
Originally posted by Deinhart:
yeah with the "crosshair always visible" is tick off, its much easier.
this is better especially during multiplayer runs/chaos

Thank you for letting me know about this option, it saved my entire gaming experience! Now when I aim, the mouse finally appears where I expected. For me, the default option is really a nightmare.
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Date Posted: Feb 6, 2016 @ 6:23pm
Posts: 9