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Very few navies deployed an entire fleet of hundreds of ships in anything except a naval invasion. HOI4 gamers do it all the time and lump half their navy under one admiral in the field
Real life admirals disengage when the battle isn't going their way. HOI4 gamers turn on "always engage" and force their fleets to fight to the death
Why do players do this? Because the game promotes it. Massive doomstacks are effective. Some naval battles in history were massive though, but even then the casualties were not as high as what we see here.
Just another thing that a naval rework could help fix. Hopefully in the eventual Japan DLC.
You mean playing naval combat as it is presented to the player, lmao
Several layers of copium at play
In Midway Japan lost 4 (!) carriers. Leyte Gulf they lost 4 carriers, 3 battleships, 10 cruisers, 10+ destroyers. Even in the famously indecisive Battle of Jutland the limeys lost 3 battle cruisers, 3 armored cruisers, a bunch of other ships, and over 6,000 sailors. Plenty of other examples.
The main difference in HOI4 is the size of the fleets that the player throws into battle, because for them it's just a game instead of risking the pride of the nation that took a generation to build. I think probably there should be much bigger coordination penalties for huge doomstack fleets - after a core vanguard force the rest should just slowly dribble into battle, with a large chance of not making it there at all. Huge fleets should also eat up way more fuel, it takes a lot of maneuvering to keep an armada together over long distances.
The AI creates doomstacks, so if you don't create your own doomstack then you will lose every naval battle.
To fix this, Paradox has to look to why nations didn't (couldn't) create doomstack naval fleets and implement it in the game. This is would "force" both the player and AI from creating doomstacks and maybe distribute their fleets more realistically.
I dont even think doomstacks are the issue, battle of Jutland saw 250 total ships, only a dozen or so actually lost, I think the issue is that navies should be disengaging more often, more effectively
Jutland is a case in point. Like Jellicoe, I don't want to be the only man on either side who could lose the war in an afternoon.
Neither have I seen huge losses in single engagements when operating with properly structured and deployed forces, rather than that it's a case of the AI fleets and squadrons being whittled down, even if that's happening very quickly because of multiple engagements and already damaged ships being finished off. (Just for context, as USA I normally manage to reduce the IJN to the point of being ineffective and kill several hundred convoys in 2-3 weeks.)
Doomstacks do work, but they're inefficient, and really it's unsurprising that if in game you concentrate huge numbers of ships then you'll suffer huge numbers of casualties before an Admiral orders the withdrawal.