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Any kind of bombing will inflict penalties in war support.
War support lowers stability.
The problem is there is too many focuses and leader buffs etc that reduce that penalty.
Along with the fact political points can be spent to ignore it.
Bombing alone is not going to make a country in game surrender, break into civil war, etc. It has to be combined with other factors like sunk transports, lost Pride of the Fleet, spy operations, etc.
The effect of strategic bombing during WW2 tended to be a stiffening of civilian resolve while industrial output tended to rebound reasonably quickly, although with a drop in quality. Nazi germany was still increasing output of armaments until 1945. Its well-documented for both british and german public that strategic bombing tended to turn the perception of the war from "their war" to "our war".
The crushing effect of the nukes wasn't that they levelled a city. The USAF had been levelling japanese cities for months at this point. The crushing effect was that it could be achieved by a single plane slipping through defences.
Strategic bombing short of nuclear strikes probably shouldn't even deal as much war support damage as it does right now.