Hearts of Iron IV

Hearts of Iron IV

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Civilian Casuality
I am playing as Communist Yugo in 1948 and i finally conqueror England after having 5000 planes and 500 bombers that each one cost me 180 of production!!! I WAS BOMBING THEM TO HELL AND THEY LOST ONLY 20 OF WAR SUPPORT OF BOMBING!! , I DESTROY LIKE 60 FACILITES ON TOTAL!!! We need civilian casualities to reduce the stability more , because well to be realistic because the ammount of bombing i was doing they need to add conditional surrender for each ammount of civilain they loose we can get a conditional surrender
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Showing 1-4 of 4 comments
The wya it works is this:
Any kind of bombing will inflict penalties in war support.
War support lowers stability.

The problem is there is too many focuses and leader buffs etc that reduce that penalty.
Along with the fact political points can be spent to ignore it.

Bombing alone is not going to make a country in game surrender, break into civil war, etc. It has to be combined with other factors like sunk transports, lost Pride of the Fleet, spy operations, etc.
Originally posted by Bored Peon:
The wya it works is this:
Any kind of bombing will inflict penalties in war support.
War support lowers stability.

The problem is there is too many focuses and leader buffs etc that reduce that penalty.
Along with the fact political points can be spent to ignore it.

Bombing alone is not going to make a country in game surrender, break into civil war, etc. It has to be combined with other factors like sunk transports, lost Pride of the Fleet, spy operations, etc.
i was using spy to lower their support and stability, i had 8 spies there and i did a defubb of 20 por cent of stability and war support, the problem is the stability only reaches at 20 and didnt change again, thw war support stay at 50, the thing that the AI doesnt care if he has stability because i dont see him struggling on anything! i did conqueror england because i won the skies and i did a paratropper mission and i got 1 port! but the problem is that the AI doenst care about stability doesnt make any difference to them
Nelson Mar 21 @ 2:12am 
Originally posted by ☭Commissar Midnight Man☭:
I am playing as Communist Yugo in 1948 and i finally conqueror England after having 5000 planes and 500 bombers that each one cost me 180 of production!!! I WAS BOMBING THEM TO HELL AND THEY LOST ONLY 20 OF WAR SUPPORT OF BOMBING!! , I DESTROY LIKE 60 FACILITES ON TOTAL!!! We need civilian casualities to reduce the stability more , because well to be realistic because the ammount of bombing i was doing they need to add conditional surrender for each ammount of civilain they loose we can get a conditional surrender


The effect of strategic bombing during WW2 tended to be a stiffening of civilian resolve while industrial output tended to rebound reasonably quickly, although with a drop in quality. Nazi germany was still increasing output of armaments until 1945. Its well-documented for both british and german public that strategic bombing tended to turn the perception of the war from "their war" to "our war".

The crushing effect of the nukes wasn't that they levelled a city. The USAF had been levelling japanese cities for months at this point. The crushing effect was that it could be achieved by a single plane slipping through defences.


Strategic bombing short of nuclear strikes probably shouldn't even deal as much war support damage as it does right now.
Originally posted by Nelson:
Originally posted by ☭Commissar Midnight Man☭:
I am playing as Communist Yugo in 1948 and i finally conqueror England after having 5000 planes and 500 bombers that each one cost me 180 of production!!! I WAS BOMBING THEM TO HELL AND THEY LOST ONLY 20 OF WAR SUPPORT OF BOMBING!! , I DESTROY LIKE 60 FACILITES ON TOTAL!!! We need civilian casualities to reduce the stability more , because well to be realistic because the ammount of bombing i was doing they need to add conditional surrender for each ammount of civilain they loose we can get a conditional surrender


The effect of strategic bombing during WW2 tended to be a stiffening of civilian resolve while industrial output tended to rebound reasonably quickly, although with a drop in quality. Nazi germany was still increasing output of armaments until 1945. Its well-documented for both british and german public that strategic bombing tended to turn the perception of the war from "their war" to "our war".

The crushing effect of the nukes wasn't that they levelled a city. The USAF had been levelling japanese cities for months at this point. The crushing effect was that it could be achieved by a single plane slipping through defences.


Strategic bombing short of nuclear strikes probably shouldn't even deal as much war support damage as it does right now.
Well but this is a video game that you can produce x number of armament, i was bombing them for 2 years and they had 0 planes there, was bombing the fleet the ports etc, makes no sense how they dont allowed to surrender when i destroy 60 factories of them !
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Date Posted: Mar 20 @ 1:52pm
Posts: 4