Hearts of Iron IV

Hearts of Iron IV

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Italy Ethiopia war, B.S.
I was kicking their A*& and I withdrew from the L.N.T. of WWI and it made me end the war, and I got nothing from it!
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Maximus Mar 7 @ 9:41pm 
Originally posted by sonjingohan:
I was kicking their A*& and I withdrew from the L.N.T. of WWI and it made me end the war, and I got nothing from it!
wdym you withdrew from the league of nations? IIRC theres no mechanic for that in the game. italy does have an option to withdraw from eithopia via decision to end the war
Yep, you didn’t read what you were clicking
Alternatively you can just win the war before they can go into exile.
Originally posted by Immortalis:
Yep, you didn’t read what you were clicking
What do you mean? Sense when dose withdrawing from the L.N.T. stop the war? It has nothing to do with that war?
Originally posted by HappySack:
Alternatively you can just win the war before they can go into exile.
They did not go into exile! The war just stopped in 1937, My last game I was in war with them in 1939, but I was losing! So, I started over. And when I was smoking them this happened... why?
Originally posted by Immortalis:
Yep, you didn’t read what you were clicking
Yep, you are not using your head... Withdraw from the treaty
Fascist nations can take the decision Abandon the Naval Treaties for 25 Political PowerPP, all others for 150 Political PowerPP during the second London naval treaty underway mission, thus lifting the treaty's limitations for the withdrawing country. After April 30th 1936, 20% World Tension must be reached before the decision to withdraw becomes vailable again. After a country withdraws from the LNT, a 365 days mission timer starts that changes the London naval treaty spirit for all remaining signatories to the Escalator Clause Invoked spirit. I also was able to do this before World tension of 20% I did it at 1%
I literally can't replicate this and am amazed. The Ethiopia war should be ended 3 months into the game, unless you are grinding for XP. I tried doing nothing in ethiopia and instantly left the London Naval Treaty and nothing has happened. The game did not automatically end the war.

Are you running mods? Did you start a civil war to depose Mussolini?
Originally posted by sonjingohan:
Originally posted by Immortalis:
Yep, you didn’t read what you were clicking
Yep, you are not using your head... Withdraw from the treaty
Fascist nations can take the decision Abandon the Naval Treaties for 25 Political PowerPP, all others for 150 Political PowerPP during the second London naval treaty underway mission, thus lifting the treaty's limitations for the withdrawing country. After April 30th 1936, 20% World Tension must be reached before the decision to withdraw becomes vailable again. After a country withdraws from the LNT, a 365 days mission timer starts that changes the London naval treaty spirit for all remaining signatories to the Escalator Clause Invoked spirit. I also was able to do this before World tension of 20% I did it at 1%

I'll try it more slowly so that you might keep up.

There is no decision regarding the League of Nations in the entire game. Not a focus, not a national spirit, not a click button, not even a description.
The only times the League of Nations is brought up is a newspaper event when the first war is declared and in the description of the 2nd Italo-Ethiopian War mechanic.
Nobody gets to withdraw from the League of Nations because that's not a thing.

A different thing is the Naval Treaties tab, representing both the Washington Naval Treaty and the London Naval Conference.
This you can abandon just as you can cheat on the Treaty to build bigger ships.
And after a country withdraws from this Treaty others get slightly modified value for the national spirit.

Neither of the two has any impact on the Ethiopian War, no matter what you do.


What has happened here in all likelihood is that you misclicked.
Minute 6:09 to see the decision tab https://www.youtube.com/watch?v=UqNLVLRvwYU&t=254s

You have the option to Abandon the Naval Treaties.
And the option to Withdraw from Ethiopia.

Only one of those would cause you to end the war and it's not the one about the Naval Treaty,
So again, read what you're about to click and you'll avoid this sort of problems in the future.
Originally posted by HappySack:
Alternatively you can just win the war before they can go into exile.
How do you do this? I can never seem to prevent the government from going into exile even if I end the war before 1936 is over.
Originally posted by Luey Hewis:
Originally posted by HappySack:
Alternatively you can just win the war before they can go into exile.
How do you do this? I can never seem to prevent the government from going into exile even if I end the war before 1936 is over.

You need to win within a three months timeframe, with a couple of days to spare.
I have already linked Bittersteel's guide if you prefer the video tutorial.
Maximus Mar 8 @ 11:44am 
Originally posted by Luey Hewis:
Originally posted by HappySack:
Alternatively you can just win the war before they can go into exile.
How do you do this? I can never seem to prevent the government from going into exile even if I end the war before 1936 is over.
push them aggressively form both sides. I send my entire army to Ethiopia and make sure to use all my planes if i want to end it quickly. Send the tanks to the southern front, mountaineers to the north, and everyone else south. Then just battleplan them to death, make sure to motorize your supply hubs (Italy starts with trucks in their stockpile). As you advance, build railroads into Assua since there is a supply hub near the Dibjouti border. The main objective is to snipe their capital and also the important northern/southern objectives from the timed missions, losing all these places can cause Eithopia to surrender from internal events
Originally posted by Luey Hewis:
Originally posted by HappySack:
Alternatively you can just win the war before they can go into exile.
How do you do this? I can never seem to prevent the government from going into exile even if I end the war before 1936 is over.

In the North, there is a Mud modifier for the first 2 weeks or so of the game. Try attacking in the South instead. (the desert is also easier terrain)

Using the existing forces, you can attack through the desert and capture the city "Dire Dawa" this tile has a Supply Hub; build railroad as your men attack and connect this Supply Hub with your port in Mogadishu

Should take less than 4 weeks. Kingdom of Aussa will offer itself and your fronts will be connected. Now you have a Supply Hub right in the center of Ethiopia with very few casualties (~100)

The rest of your divisions from Italy will arrive and the Mud in the North will be dry. Use all your planes like others have said, and you will destroy them with ease

https://steamcommunity.com/sharedfiles/filedetails/?id=3299863904
Last edited by Citizen X; Mar 8 @ 5:08pm
so your southern front gets reinforced with mainland italian units once you get that supply hub correct
Originally posted by Luey Hewis:
so your southern front gets reinforced with mainland italian units once you get that supply hub correct

Correct. Both North and South.

Forces on the Mainland can be sent to Africa immediately when the game starts. It will take them about 4-5 weeks to arrive. You should be able to occupy "Dire Dawa" Supply Hub before they arrive

Look at the war in 2 phases:
Phase 1: Secure Supply Hub using the forces already there.
Phase 2: Fight and destroy Ethiopia using your entire army when it gets there
Last edited by Citizen X; Mar 8 @ 8:07pm
Originally posted by Miro:
I literally can't replicate this and am amazed. The Ethiopia war should be ended 3 months into the game, unless you are grinding for XP. I tried doing nothing in ethiopia and instantly left the London Naval Treaty and nothing has happened. The game did not automatically end the war.

Are you running mods? Did you start a civil war to depose Mussolini?
I do not got 4 of the DLC's. The four after Blood.
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Date Posted: Mar 7 @ 9:38pm
Posts: 30