Hearts of Iron IV

Hearts of Iron IV

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HerrBlitz (Banned) Feb 9, 2024 @ 8:37pm
2
Supply is ruining this game
It ruins the playing in most of the world. I end up grid locked in china while the whole world goes absolutely insane and there is nothing you can do about it. You spend all game produce divisions and then you cant use any of them because its nothing but supply issues. Id like one war where im not constantly stopping to check supply and rail roads. Why the ♥♥♥♥ wont they buff supply so that game is playable.
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Showing 1-15 of 54 comments
CH13F Feb 9, 2024 @ 8:55pm 
because we volunteerly paid for railroad simulator and deed is done, they got their money and no need to indulge us anymore. something horrible became total nightmare.

few things you can do

-improve railroad and ports
-pullback some forces front lines
-logistic companies
-grandbattle plan and mass assault doctrines help
-spirit of army and some advisors
-smaller templates with not many support companies.
-airdrop supply
-utilizing special forces

these re the things i can think of right now.

just yesterday i was invading cape verde of portugal, and 24divs couldnt naval invade against single defending div. really bro, fully equipped 24divs can make that enemy suffocate if they spitted but NO, you need imaginary supplies, fully equipped not enough, asking more without a defecit, funny. ye had to upgrade railroads and ports, waited half a year to get good supply, cmon, time s ticking,

soviets moved hundreds of factories to east in a year and we cant make few makeshift ports in half a year.
Last edited by CH13F; Feb 9, 2024 @ 9:06pm
johnknott Feb 9, 2024 @ 9:10pm 
It'd improve things if you could build supply hubs in friendly territory. You're trying to liberate them so I have no idea why they'd stop you.

While I kind of like the post-NSB supply system, six months to build a supply hub does seem a bit steep.
Huckelbubi Feb 9, 2024 @ 11:48pm 
But 6 months is okay in terms of time. One or more suitable buildings must be found. If they don't have to be built beforehand. The German army in Russia had problems finding buildings that were big enough. Stone buildings with large rooms were favoured - usually the school of a village. Once this was found/built, the infrastructure had to be put in place. A paved road, railway and possibly an airfield nearby. If this was not available, it had to be built. Then the supplies have to be brought there, they won't wait there until everything is ready. There are probably other factors that play a role, such as personnel who are busy elsewhere. Material that is not yet there and so on
Immortalis Feb 10, 2024 @ 12:43am 
As if supply is not the number one concern of any army since the Babylonian empire.
Wars are not won by putting a million rifle on the ground. Wars are won by ensuring those million rifles can shoot and the men behind them are fed.

Keeping your supplies up is laughably easy in HOI4 compared to the real world.
You might want to change your strategy producing fewer divisions (or at least not putting as many on a frontline where you have little supply) and concentrating your attacks along railways and rivers, with the aim of capturing supply depot.

But yes, some areas will be harder to supply no matter what you do. China was seriously underdeveloped at the time of Japan’s invasion and that was the single reason why they historically did not manage to take over the country.
CaptainSpacetime Feb 10, 2024 @ 1:00am 
just take like 5 minutes and learn the system? i barely even notice the system at all since i rarely ever have supply problems.
PillBox20 Feb 10, 2024 @ 6:19am 
Once you learn how to use it, you will be fine.
You can actually let the AI overextend and ran out of supply, and encircle them easy with your fresh troops.
Just use your head.
luftatmer Feb 10, 2024 @ 7:07am 
@HerrBlitz: You say you are „all game produce divisions“ in China. There is your fault already. The armies you start with are enough already. Now give them the means to function at good efficiency. That’s the job of a general - logistics. The actual „fighting“ with blood and gore is for lieutenants. This is not that kind of a game. It is a grand strategy game. Find another one that better suits your preferences ?
johnknott Feb 10, 2024 @ 8:04am 
Originally posted by Huckelbubi:
But 6 months is okay in terms of time. One or more suitable buildings must be found. If they don't have to be built beforehand. The German army in Russia had problems finding buildings that were big enough. Stone buildings with large rooms were favoured - usually the school of a village. Once this was found/built, the infrastructure had to be put in place. A paved road, railway and possibly an airfield nearby. If this was not available, it had to be built. Then the supplies have to be brought there, they won't wait there until everything is ready. There are probably other factors that play a role, such as personnel who are busy elsewhere. Material that is not yet there and so on

Hmmm...

Well the first thing I'd note is that it wouldn't take six months to find the buildings if they're available (though they might not be).

Building them? Well that gets me thinking of the old supply "cheat" when you're near the coast and you can build level 1 ports in no time. Doesn't provide what a supply hub can until higher levels but it can solve the immediate problem and keep you moving.

Which is where ports differ from hubs. Ports are multi-levelled but hubs are all or nothing. So six months without supplies then you're off until you outrun the hub you just built. That doesn't seem quite right. Perhaps it'd be better to have levels of hubs so limited supplies can be available early then more extensive supply later.

As is often commented, a lot of the time it's just not worth building supply hubs because by the time they're built, even without supply you've managed to advance and take the next enemy one. Huge waste of factory time.

Possibly the only time it's really necessary to build hubs is in central Africa and I'm sure Paradox didn't put them in just for that. Though you never know. ; )
Last edited by johnknott; Feb 10, 2024 @ 2:18pm
hannibal_pjv Feb 10, 2024 @ 2:14pm 
The new suply system did make HOI4 much better game as a war game. Maybe less fun as an arcade game so it is a matter of taste,
But now you van realiatically cut enemy suply lines based on railroads and supply depots, that was not possible in orevious suply system.
johnknott Feb 10, 2024 @ 2:20pm 
Originally posted by hannibal_pjv:
But now you van realiatically cut enemy suply lines based on railroads and supply depots, that was not possible in orevious suply system.

That is undoubtedly a good thing. New (and realistic) strategies are available.

And nowadays you can wreak havoc with paratroopers dropping on supply hubs.
HerrBlitz (Banned) Feb 10, 2024 @ 2:43pm 
Originally posted by CaptainSpacetime:
just take like 5 minutes and learn the system? i barely even notice the system at all since i rarely ever have supply problems.
i dont get what you mean? i do know the system its tedious and annoying. I cant use the infinite amounts of man power and supply that i have no matter how much i build. manually shifting hubs to motorized constantly look at the ♥♥♥♥. its annoying. When ive beat the allies and all thats left is a global empire id like to have massive armored and mechanized divisions id like to use large armies. a war breaks out against the entire east and china can shove 50 units into Burma but I literally saw 2 9/2 units 1 on each tile suffering from supply heavy with 3 support companies. its outrageous and silly. I cant station some 20000 thousand men in several hundreds of square miles? I guess youve never been to a football game,

if you look at the scale it still makes no ♥♥♥♥♥♥♥ sense. even massive tank divisions are only like 5-6k manpower. i can see em moving through the mountains and forests slowly and suffering disadvantages to attack, but this game, it forces you to limit the amount of huge divisions you use, which makes sense until im a world power with 500 factories and 10s of millions of man power pushing back tibetans foot soldiers. im sorry it does. i dont ♥♥♥♥♥ when my supply is bled by navies or bombing. I ♥♥♥♥♥ when im in the middle of Russia ive been building rails the whole time using the bare minimum of divisions with basic templates. and on that note if im suffering so bad from supply how the ♥♥♥♥ is it the AI always seems to just be fine on the other side of the line "supply is denied from lack of state control" no im sorry ♥♥♥♥ supply in this game. another ♥♥♥♥♥♥ thing paradox screwed i gotta mod. ♥♥♥♥ paradox.
HerrBlitz (Banned) Feb 10, 2024 @ 2:44pm 
Originally posted by hannibal_pjv:
The new suply system did make HOI4 much better game as a war game. Maybe less fun as an arcade game so it is a matter of taste,
But now you van realiatically cut enemy suply lines based on railroads and supply depots, that was not possible in orevious suply system.
yeah sure ok cool story dude. if you wanna talk about realism dont bring up para troopers in this game. Give me 10 and ill have france and britain beaten in 37. So k bye.
HerrBlitz (Banned) Feb 10, 2024 @ 2:51pm 
Originally posted by luftatmer:
@HerrBlitz: You say you are „all game produce divisions“ in China. There is your fault already. The armies you start with are enough already. Now give them the means to function at good efficiency. That’s the job of a general - logistics. The actual „fighting“ with blood and gore is for lieutenants. This is not that kind of a game. It is a grand strategy game. Find another one that better suits your preferences ?
♥♥♥♥♥♥♥♥. I was fighting in China as German after defeating France and Britain in 37 and taking out USSR in 40. Big War pops in china cause ahistorical. I send 16 divisions of 9/2 to indo china to hold chinese off my rubber and Those 16 suffered supply issues. after I built rail roads supply hubs, naval docks, and infrastructure, oh and air supply cost command points for some reason. naturally because the AI doesnt follow the same rules they sent more and more and more and more i cant break them with 9/2 but their 6/0 no support infantry wont break in the mountains because i have no supply. Im better than youll ever be at this game. the game is easy its just very poorly made and ♥♥♥♥♥♥ up./
Immortalis Feb 10, 2024 @ 3:18pm 
Originally posted by HerrBlitz:
Originally posted by luftatmer:
@HerrBlitz: You say you are „all game produce divisions“ in China. There is your fault already. The armies you start with are enough already. Now give them the means to function at good efficiency. That’s the job of a general - logistics. The actual „fighting“ with blood and gore is for lieutenants. This is not that kind of a game. It is a grand strategy game. Find another one that better suits your preferences ?
♥♥♥♥♥♥♥♥. I was fighting in China as German after defeating France and Britain in 37 and taking out USSR in 40. Big War pops in china cause ahistorical. I send 16 divisions of 9/2 to indo china to hold chinese off my rubber and Those 16 suffered supply issues. after I built rail roads supply hubs, naval docks, and infrastructure, oh and air supply cost command points for some reason. naturally because the AI doesnt follow the same rules they sent more and more and more and more i cant break them with 9/2 but their 6/0 no support infantry wont break in the mountains because i have no supply. Im better than youll ever be at this game. the game is easy its just very poorly made and ♥♥♥♥♥♥ up./

Nope, the AI follows exactly the same rules. The reason why it was able to supply its troop is that it deployed significantly lighter divisions than you did in an area with little supplies.
You chose to ignore the fact because in your head "I beat the Allies, I have no problem supplying troops on the other side of the world". There's a difference.

But of course, you are so much better than all of us that it couldn't really have been your fault. Damn Paradox and those lazy devs for not programming the game precisely to suit your headcanon /s

At this point you are either dumb as a rock or a troll. Either way, time to add you to the ignore list. Have a good life.
Last edited by Immortalis; Feb 10, 2024 @ 3:19pm
Ryan Feb 10, 2024 @ 3:19pm 
You can change your Supply Hubs, so they don't supply your allies. That will lessen the attrition debuff.

If you can't break the enemy due to Supply, then you have more to learn about the game. Supply is probably the most realistic aspect of the entire game, and you want to arcade it away.

I'm not going to try to say what you are doing wrong because clearly you are not hear for advice but to rant.
Last edited by Ryan; Feb 10, 2024 @ 3:20pm
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Date Posted: Feb 9, 2024 @ 8:37pm
Posts: 54