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few things you can do
-improve railroad and ports
-pullback some forces front lines
-logistic companies
-grandbattle plan and mass assault doctrines help
-spirit of army and some advisors
-smaller templates with not many support companies.
-airdrop supply
-utilizing special forces
these re the things i can think of right now.
just yesterday i was invading cape verde of portugal, and 24divs couldnt naval invade against single defending div. really bro, fully equipped 24divs can make that enemy suffocate if they spitted but NO, you need imaginary supplies, fully equipped not enough, asking more without a defecit, funny. ye had to upgrade railroads and ports, waited half a year to get good supply, cmon, time s ticking,
soviets moved hundreds of factories to east in a year and we cant make few makeshift ports in half a year.
While I kind of like the post-NSB supply system, six months to build a supply hub does seem a bit steep.
Wars are not won by putting a million rifle on the ground. Wars are won by ensuring those million rifles can shoot and the men behind them are fed.
Keeping your supplies up is laughably easy in HOI4 compared to the real world.
You might want to change your strategy producing fewer divisions (or at least not putting as many on a frontline where you have little supply) and concentrating your attacks along railways and rivers, with the aim of capturing supply depot.
But yes, some areas will be harder to supply no matter what you do. China was seriously underdeveloped at the time of Japan’s invasion and that was the single reason why they historically did not manage to take over the country.
You can actually let the AI overextend and ran out of supply, and encircle them easy with your fresh troops.
Just use your head.
Hmmm...
Well the first thing I'd note is that it wouldn't take six months to find the buildings if they're available (though they might not be).
Building them? Well that gets me thinking of the old supply "cheat" when you're near the coast and you can build level 1 ports in no time. Doesn't provide what a supply hub can until higher levels but it can solve the immediate problem and keep you moving.
Which is where ports differ from hubs. Ports are multi-levelled but hubs are all or nothing. So six months without supplies then you're off until you outrun the hub you just built. That doesn't seem quite right. Perhaps it'd be better to have levels of hubs so limited supplies can be available early then more extensive supply later.
As is often commented, a lot of the time it's just not worth building supply hubs because by the time they're built, even without supply you've managed to advance and take the next enemy one. Huge waste of factory time.
Possibly the only time it's really necessary to build hubs is in central Africa and I'm sure Paradox didn't put them in just for that. Though you never know. ; )
But now you van realiatically cut enemy suply lines based on railroads and supply depots, that was not possible in orevious suply system.
That is undoubtedly a good thing. New (and realistic) strategies are available.
And nowadays you can wreak havoc with paratroopers dropping on supply hubs.
if you look at the scale it still makes no ♥♥♥♥♥♥♥ sense. even massive tank divisions are only like 5-6k manpower. i can see em moving through the mountains and forests slowly and suffering disadvantages to attack, but this game, it forces you to limit the amount of huge divisions you use, which makes sense until im a world power with 500 factories and 10s of millions of man power pushing back tibetans foot soldiers. im sorry it does. i dont ♥♥♥♥♥ when my supply is bled by navies or bombing. I ♥♥♥♥♥ when im in the middle of Russia ive been building rails the whole time using the bare minimum of divisions with basic templates. and on that note if im suffering so bad from supply how the ♥♥♥♥ is it the AI always seems to just be fine on the other side of the line "supply is denied from lack of state control" no im sorry ♥♥♥♥ supply in this game. another ♥♥♥♥♥♥ thing paradox screwed i gotta mod. ♥♥♥♥ paradox.
Nope, the AI follows exactly the same rules. The reason why it was able to supply its troop is that it deployed significantly lighter divisions than you did in an area with little supplies.
You chose to ignore the fact because in your head "I beat the Allies, I have no problem supplying troops on the other side of the world". There's a difference.
But of course, you are so much better than all of us that it couldn't really have been your fault. Damn Paradox and those lazy devs for not programming the game precisely to suit your headcanon /s
At this point you are either dumb as a rock or a troll. Either way, time to add you to the ignore list. Have a good life.
If you can't break the enemy due to Supply, then you have more to learn about the game. Supply is probably the most realistic aspect of the entire game, and you want to arcade it away.
I'm not going to try to say what you are doing wrong because clearly you are not hear for advice but to rant.