Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Decisions depend upon your nation. One issue with BB is the long repair times. If your goal is to get Naval Supremacy against the AI then being able to engage and repair quickly is useful.
It also depends on the designers you have, if you even have one for the battleship hulls. Some countries only get the generic cruiser/destroyer/submarine design company.
Bear in mind the AI ignores naval supremacy for naval invasions. I have watched the German AI naval invade Canada from Germany and naval invade South Africa from Germany. So it does not matter if you got cruisers or battleship hulls defending naval supremacy wise.
The other thing to consider is heavy cruisers tend to be faster so when they retreat from a fight they can actually get away. While the slower battleships tend to get caught a second time before exiting the sea zone.
Which reminds me of another point that cruisers have more -visibility bonuses meaning they are harder to spot.
The UK historically did go for a load of glass cannons but mostly because they needed a greater number of faster ships to cover their empire.
In the game I like to go max armor battleships because they'll rarely die and a long repair time is better than having to build a new ship. Plus buff battleships are cool.
I did a 1936 Heavy Cruiser as Iceland earlier today, each level of factory tech cut like a month off the production time. I think it was like 16 months originally in 1938 when I started it. I also noticed that with the generic design tree bonuses, the heavy cruiser only gets cruiser bonuses.
yeah the repair times are a bit extreme...though there is something to be said for not losing the manpower and eventually you end up with two ships over one.