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I'm a bit puzzled by your solution though.
What I found is that with ships in training, the instant they're damaged they flip to "never repair". Even caught one in the act.
Only solution I could find was the cancel the training order and flip it back to some kind of repair option.
Very frustrating as essentially you have to watch the ships in training all the time like you've got nothing better to do.
But I'll try your solution next time I'm Finland.
The port issue causes fleet to swap to never repair when they cannot use one of these ports.
Apparently there is something in the code where fleet do not just use the nearest port, but there is like a check to see if all ports are valid first? Then when it fails it creates the issue.
I was playing as FInland when I first caught it. Then yesterday I had it happen twice with Sweden. The first was after taking the focus for taking 3 territories form Norway and making them demilitarized. You end up with 3 ports form that, I turn off the never use and the problem went away. Later on I decided to build two ports in that area for any future fighting (since cannot build supply hubs in demilitarized zones) and the problem came back again. Turning off the ports solved the issue again.
Yeah first time I caught it was after losing all my early submarines as Finland and the second time I lost a 1944 destroyer. You only get a warning when the capital ships get low, lol.
Seeming how they have never fixed the portraits going missing any time you change theatres not sure if this would see a fix.
Ah......this game
- Disable and level 3 or lower naval bases (AI chooses closest naval base)
- Increase the size of the naval base
- Increase the amount of dockyards able to switch to repair
- Deny ANYONE from using your docks (It wastes your repair)
- Do NOT use foreign docks (Uses the AI repair settings)
- Choose the repair/refit option in the second tier naval command section
- Use the focus Increase Naval Production.
Ah, if only it was that simple. The issue is that ALL the ships requiring repairs queue at a single dockyard and do not move unless you manually move them.
I've disabled all the little dockyards
I have all 100 dockyards set to repair
No one else is queuing
Switched them off too as ships were literally sat there doing nothing
That allows them to split from the fleet for repairs which they do.
Not really sure which focus you mean but it aint gonna fix the problem.
In this scenario, I have two level 10 dockyards in Pearl and the ships only use one of them, even though the other one is right next to it and of course the west coast is a day or two away with another 40 or so dockyards free. So if I didn't manually move them the 80 ships would spend years waiting for repairs at a single dockyard instead of moving to the next free dockyard.
I don't remember this being a problem in the past but it's been a while since I played the US. I think this might be a bug with the US as I played the UK and don't recall any repair issues with their fleets but I may not have been paying much attention.
I have never seen ships dock to repair then never queue to repair.
My dude, paradox still cant get the damned launcher to work right. Are you actually surprised?