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And you can go Fascist, Democratic, Communist...
You do know Poland had more than twice the population of Czechoslovakia?
I haven't a clue what you mean by destination and a way.
And you still haven't made clear whether in the OP you were aware there is already a Czech focus tree or are just clueless.
With DLC, Poland starts with 17 civ and 9 mil. Czech starts with 16 civ and 9 mil. That isn't 25% more (Poland does have 1 dockyard). Poland though starts with Embargoed economy so it has 2 more civ unavailable and Czech starts with +10% construction speed and +20% factory output. So that means effectively Poland has 9 mil and 7 civ while the Czechs have 10.8 mil and 8.8 civs.
To my mind, a bigger issue with the Czechs in the game is that HOI IV has no way of handling countries like Czechoslovakia and Belgium that had very large reserve armies and efficient mobilisation plans.
Yeah especialy india GDP supposingly surpassed UK's not that long ago , but when you look at production and standard of living you get diffrent picture , GDP is less relevant then most think , its just rich people and investors bragging how good economy is when it grew compared to other countries and last year , but rarely has any visible impact on well being or production of a nation.
+10% Export Focus
+10% Skoda Works
Poland is overpowered.
In 1936 the UK had 3 times the population of Czechoslovakia. In HOI it starts with less than twice the industry not counting dockyards or 2.5 times that including dockyard. Per capita Czechoslovakia has more industry than the UK showing its heavily industrialised state.
You started the comparison with Poland in the opening topic.
It is hard to read your walls of text but I think the only comparison to Germany you made was regarding the atomic research and the quality of infantry equipment.
I should have been clearer, it is not that Poland is overpowered at start but rather that the revised focus tree is overpowered. This seems the way Paradox is going in its latest DLC.
I don't want to give player a strong Germany, I haven't mentioned Germany before this.
It's a game, not an historically accurate simulator. That's why it's not necessarily an auto-win for the USA, or why real issues like different railways gauges are not represented, or why most issues that were faced IRL have little to no impact on the game (France was incapable of having a stable government for 20 years before they were occupied by the Germans, Germany itself is widely boosted in the game compared to the real world, Italy doesn't have the issues of incredibly brittle steel making their tanks useless etc etc).
If you want a more realistic experience your best option is to go look for a mod that suits your needs (or even better a small collection of mods).
That was a rhetorical generic you... not you personally.
guys stop arguing about what country is most fitted for dlc rework in thread about what country is better fitted for dlc. GEEEZ GEEEZ GUYS COMMON
Jesus!! You must be a funny guy!
The issue is you're not debating which country deserves a DLC. You are debating if the one should consider GDP, wealth per capita, population and so forth to determine that.
That's not how the devs do DLC. They focus on an area that has a few nations with things in common and develop those. They are not going to develop a DLC focused exclusively on any one country and if that's what you want it would be better to check for a mod addressing that specific country. They do not consider GDP, population or even the contribution a country made to the war (Italy received its first update years after Portugal did, for crying out loud!!).
Now, considering that there are countries who have not yet received *any* update or dedicated focus tree (Belgium and Ireland in Europe, the entirety of South America and the Middle East) I feel like you should be providing an argument a tad better than "Well, this nation is not represented in an historically accurate way" to make a worthy suggestion for the next DLC. But hey, you do you... I'm out