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super heavies were terrible and way too expensive to use for a job mediums or lights can do 10 times better
This doesn't change with them being a support company, where they just happen to give the most attack per support company now while also being the only support company without an armor penalty.
One thing I found is you can still get a unit designated as a super heavy tank division on the map by icon if you just make the division they are supporting an even mix of its two front line units. The super heavy tank takes priority then and it becomes an officially designated super heavy tank division even if the SH tanks are just a support company.
I found this while having them support an even mix of marines/mountaineers.
super heavies *are* unreliable, unwieldy and very expensive, but why would they limit what players can or cant do with their divisions? removing the ability to couple infantry with super heavies for no space marines is understandable, but it feels dumb not being able to even meme around with super heavy tank divisions whether hoping for a miracle to occur and the super heavies to stop the enemy horde or if you just want to meme and go through reinforced positions
everyone knows that using super heavies is a conscious decision, and so does paradox, so why should they limit it? removing the super heavy as a battalion and making it only a support company kind of makes it more of a bore to use because i want battalions, not support companies for my division
i dont know how others use their tanks, but when i build tanks, 80% of the time i want them to be meaningful, used in the field of battle, to have them in my battalions instead of a small support company i could replace with engineers and flame tanks anyway
the changes make super tanks ACTUALLY viable for the decent player to put into his medium or light tank divisions as you only need 20 super heavy which is manageable.
anyone trying to field a massive super heavy tank army is either in late game and owns half the world which is just overkill and you have probably already won or is modding/cheating
70 tons kitted out versus 180 yes almost as heavy.
but just because theyre "bad" shouldnt prevent anyone from using them for the heck of it
straight up removing the chance of using them as divisions or battalions is unbelievable
the most efficient tank for single player is a soft attack oriented tank as the majority of the ai troops will be infantry.
the rules i used was no tank designer and only 5 engine power and 4 amour added on
and the mode advanced tanks were used
i've missed some stats that arent as important
the advanced light tank with the best soft attack consists of
8.2km sped
102% reliability
30 soft attack
armour 41.8
breakthrough 31
defence 10
and the cost to make it 17
the advanced medium
6.6km speed
121 reliability
50 i say that again 50 soft attack
104 armour
36 breakthrough
10 defence
cost 23
so already the medium is massively better for much better firepower and armour for a low low cost
advanced heavy
5.8km speed
86 reliability
soft attack 35
armour 156
breakthrough 41
defence 10
cost 41
so almost double the cost for a tank that is slower with less reliability and has less soft attack, the hard attack for the record is 40 is useless as the ai barely builds tanks and thier templates SUCK.
now the modern tank is better
6.6km speed
46 soft attack
121 reliability
armour 156
breakthrough 54
12 defence
cost 32
now this isn't the worse trade, much better armour and breakthrough and the same reliability and speed for a small nerf on soft attack can be worth the extra 10 cost up to you if you want to replace and have to regain all production efficiency for that
the super heavy
i couldnt actually do the 5 speed and 4 amour upgrade because the tank didnt have enough speed (troll face) so it has 9 engine and 5 amour
4.1 speed
69 reliability
40 soft attack
amour 170
breakthrough 170
10 defence
cost 69
so almost triple the cost for a tank that has less soft attack is slow as a sloth breaks down more uses more fuel for barely more armour and breakthrough than a heavy has
now im not a maths guy but mediums are the CLEAR winner for single player game play so anyone using the super tank divisions is just silly and wasting resources and if you want to play silly thats your right, but the rest of us shouldn't be forced to play your silly play style like that making them support battalions makes more sense in every way and if you dont like it get a mod to role back the change