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2. Players have the advantage of historical knowledge to correct for the deficiencies in judgment made by the real-world historical leadership. So yeah, it shouldn't be surprising that the SU ends up "overpowered".
3. If you are playing SP as Germany against a Soviet AI, and you can't pull off Barbarossa....you're doing it wrong.
- How many armor divisions do you have? I use at least 10, backed up by motorized infantry to exploit breakthroughs.
- Did you rush research to deploy medium tanks? Medium tanks are essential to overwhelming large stacks of infantry (or anything else, for that matter).
-In terms of operational planning, use at least 2 main armored thrusts. Encircle as much of their front-line forces as possible, then eliminate the giant pockets with infantry when attritional losses start to set in. Meanwhile, one armored thrust pushes to Moscow, and the 2nd expands the southern breach towards Stalingrad. If you've properly cut off most of their forces in the central and southern fronts, they won't have the divisions to re-establish a defensive line fast enough.
1) Soviets did have huge army as well as lots of planes and tanks. But... Most of planes were obsolete. Tanks were quite good but.. Basic tank of Red Army, T-26, was in no way better than german constructions, especially as they were improved a lot using experience and insight gained in Poland, NL, Belgium and France. Same is true for BT-2/5/7 and T-28 and others used by that time. In their ~22k tanks Soviets had about 500 KW-1 and short of 2000 T-34, those were superior. But those tanks had a lot of problems, they were very prone to mechanical breakdowns. Generally speaking about 35% of their machine park was ready for action. If we talk about planes situation was even worse. Not to mention serious lack of trained and competent officers and NCOs. Soviet industry was evacuated before it could be laid to waste, at least most of it. Anyways, they wouldn't be able to hold against German offensive if not for land-lease. Look at divisions that were formed to reinforce defense of Moscow. 650 men and only 220 rifles. Truly mighty fighting force. Land lease came in crucial moment and it saved Soviets. But yeah, by end of war Red Army was most powerfull army in the world, in terms of manpower as well as tech, but it wasn't before '44 that they started to achieve that. Luckily A-bomb worked as a detterent, otherwise we'd all be speaking russian before 1950 came.
3) In game terms every nation is OP as long as player is leading it. If not, then nope, they're not OP. Not more than Germany which can conquer France right off the bat or Japan being ready to strike US in '36. Game is full of nonsense like this atm. And imho it's due to national focuses, it's nice idea but mechanic itself really needs improvement. It's just too easy to abuse focuses as it is now. USA has best tree imho, as lots of things are locked behind tensions or other mechanics. All trees should get reworked to be more like that.
If as Germany you can't beat 104 Soviet divisions you're doing smth wrong, much like GOT_NO_SKILLZ said. And just like he said, use encirclements, isolate their forces and try to eradicate them where possible. His advice is sound.
One thing I would add is don't be afraid of loosing battles, as long as it serves winning the war. Use you low priority forces (like inf divisions or smth) to hold enemy forces in place while you encircle with you mobile divisions.
You could also try different strategy. Bring Japan to the war and use their land in Asia to stage an invasion. You don't need much to achieve superiority over Red Army there, especially with help from Japan. Soviets will most probably pull back lots of troops from Europe leaving open-ish way to their VPs so be ready to explot that with couple of med tanks and motorized divisions.
HOI3 was a bit more realistic as the Russian AI would almost always lose, as they lost the Caucasus or simply failed to defend Moscow.
How are you running out of supplies? Usually at the time you attack ussr, you produce so many tanks that you can reinforce your frontline losses and still constantly train at least 10 new divisions (depending on what template you use).
As long as Italy can field approx. 130 divisions at the start of WWII when in real life it only had 73 at the start of the war, Italy will hold the crown as far as OP countries go.